Search found 18 matches
- Sat Sep 03, 2022 3:50 am
- Forum: Ideas and Suggestions
- Topic: Button to Copy Train to Blueprint
- Replies: 2
- Views: 655
Button to Copy Train to Blueprint
TL;DR Add a button to the train UI to copy the train to a new blueprint. Why ? Creating copies of trains is annoying. Either manually recreate the train and copy the locomotive, or manually create a blueprint of the train. A dedicated button in the train UI would speed this process up significantly...
- Thu Dec 21, 2017 4:43 am
- Forum: Ideas and Suggestions
- Topic: Moveable UI Panel
- Replies: 3
- Views: 2095
Re: Moveable UI Panel
I've also head the suggestion that a secondary monitor be a full-screen map, so if you had dual monitors one would be a map and the other woule be the game. I think that could be cool (I'm not sure how well it would work, but I think it has a lot of potential). I also thinnk a moveble GUI could be ...
- Thu Dec 21, 2017 1:00 am
- Forum: Ideas and Suggestions
- Topic: Control+Scroll for tile radius
- Replies: 1
- Views: 894
Control+Scroll for tile radius
TL;DR I think changing tile place radius should use the same controls as moving through blueprints in books (by default). Why? Changing build radius for tiles is one of the most notoriously-unknown controls in the game. People on the subreddit often exclaim that they had no idea the build size coul...
- Tue Jul 18, 2017 5:30 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.30] Color Command Parameters
- Replies: 1
- Views: 1470
[0.15.30] Color Command Parameters
There are a couple of unexpected behaviors with the color command. First of all, typing /color with no parameters sets the player's color to black and prints the message: Your color is now . This is unexpected behavior because /help color specifies a parameter, and no color is returned. I personally...
- Sun May 21, 2017 1:15 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [0.15.10] Campain Transport Belt Madness "Green Chests"
- Replies: 5
- Views: 1812
- Sat May 20, 2017 11:51 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [0.15.10] Campain Transport Belt Madness "Green Chests"
- Replies: 5
- Views: 1812
Re: [Klonan] [0.15.10] Campain Transport Belt Madness "Green Chests"
I'm running 15.12 and the popup still mentions green chests.
- Sat May 20, 2017 11:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [15.12] Pipette in Transport Belt Madness
- Replies: 1
- Views: 2552
[Klonan] [15.12] Pipette in Transport Belt Madness
Pipette tool isn't disabled in the transport belt madness campaign. This allows players to 'pick' items such as power poles, solar panels and, more problematically, working inserters and chests. I have my pipette tool bound to middle click, and middle clicking on a solar panel will spawn 50 of them ...
- Fri Apr 28, 2017 5:57 am
- Forum: Resolved Problems and Bugs
- Topic: [15.3] Powerless Research Lab remains blue
- Replies: 2
- Views: 2155
[15.3] Powerless Research Lab remains blue
Overview I disconnected my labs from power while they were researching something and the labs stop flickering, but remain on. This is counter intuitive because the blue looks like electricity, and to see it freeze after losing power, rather than turning into the off-state, seems to be a bug. Steps ...
- Thu Apr 27, 2017 12:34 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] Arrow keys do not update the map preset description
- Replies: 3
- Views: 1656
Re: [0.15.0] Arrow keys do not update the map preset description
I instinctively pressed the arrow keys upon seeing the list of items. Arrow key interaction should either be fully implemented or not implemented
- Mon Apr 24, 2017 11:30 pm
- Forum: Energy Production
- Topic: 0.15 Steam production with the boilers
- Replies: 10
- Views: 15164
Re: 0.15 Steam production with the boilers
That looks pretty slick. How much coal do the new boilers use?
- Sat Mar 25, 2017 9:09 pm
- Forum: Duplicates
- Topic: Crash on lua function assignment
- Replies: 2
- Views: 1089
Re: Crash on lua function assignment
Alright, thanks. I also found a fix using the following code:
Code: Select all
/c function p(s) game.player.print(s) end
- Sat Mar 25, 2017 8:42 pm
- Forum: Duplicates
- Topic: Crash on lua function assignment
- Replies: 2
- Views: 1089
Crash on lua function assignment
My multiplayer server crashes when the following commands are typed:
Code: Select all
/c p = game.player.print
Code: Select all
/c p(1234)
- Sat Mar 25, 2017 3:35 pm
- Forum: Ideas and Suggestions
- Topic: Defensive water cannon/turret
- Replies: 4
- Views: 2084
Re: Defensive water cannon/turret
Maybe hot water created using boilers could deal additional damage. I like the sulfuric acid turret idea.
- Sat Mar 25, 2017 3:27 pm
- Forum: Ideas and Suggestions
- Topic: Power switch loop warning
- Replies: 3
- Views: 1357
Re: Power switch loop warning
I like this. Wouldn't be too hard to implement either. Just show an icon if the electric networks are the same.
- Sat Mar 25, 2017 1:02 am
- Forum: Ideas and Suggestions
- Topic: Resource Richness: Infinite
- Replies: 3
- Views: 2129
Re: Resource Richness: Infinite
This would be a great feature!
- Sat Mar 25, 2017 1:00 am
- Forum: Ideas and Suggestions
- Topic: Colored pipes
- Replies: 4
- Views: 2221
Re: Colored pipes
It would be nice if there was a way to either color the outside of pipes based on the liquid or drawing colored lines over pipes like the neon pipe post ssilk linked. It could be enabled by pressing alt or provided as one of the debug options. Would make piping much easier!
- Sat Mar 25, 2017 12:49 am
- Forum: Ideas and Suggestions
- Topic: Middle Mouse button to view other parts of the world
- Replies: 2
- Views: 1382
Middle Mouse button to view other parts of the world
Proposal Allow clicking/holding and dragging the middle mouse button to offset the view from the player. Perhaps something similar to the middle mouse button in chrome . Reasoning Sometimes when playing factorio, I'll notice that something is having problems in another part of my base (maybe it's b...
- Sun Mar 19, 2017 8:53 pm
- Forum: News
- Topic: Friday Facts #181 - Calm before the storm
- Replies: 77
- Views: 38246
Re: Friday Facts #181 - Calm before the storm
HD graphics look really good!