POPISowyNumer wrote: Fri Aug 16, 2024 1:43 pm
Someone's been watching "Alien Worlds", i suppose.
Or read Project Hail Mary.
They look like Rocky. Why make them look like Rocky, question?! Rocky is my friend, don't like fighting him! β«βͺβ«β«βͺ!
So, I may be blind or overlooking something, but how do I start using this mod? The instructions say to place the Belt planner, which I assume is the yellow "Automatic Belt Planner" item shown in the screenshots. But how do I get that item? I don't see it in my crafting menu, there's no UI button ...
There's no GUI button appearing in my save. I tried saving & loading several times, even deactivating all other mods, which messed up my savegame pretty badly by removing all the modded entities but still didn't let the GUI button appear. EDIT: Forget it, I'm stupid :P Didn't see I have to ...
Ah I think I got it: The mod doesn't change any base mod recipes at all, it just replaces the items with modded ones (using dytechs advanced processing unit for its tier 4) :o
So to answer my own question from above, I can't change the mod itself to do it, but I could edit the recipe myself by ...
I'm in the process of learning lua right now and since I really enjoy your mods, I took a look at the underlying code. I have a general idea how you made it work now, but there's one thing I'm still trying to figure out: How your mod replaces the ingredients of the base mod recipes. For instance, if ...