Search found 5 matches

by hirnwunde
Tue Sep 30, 2014 12:35 pm
Forum: Implemented mod requests
Topic: game.player.gui.center.add{type="picture", [...]}
Replies: 3
Views: 5546

Re: game.player.gui.center.add{type="picture", [...]}

You can style gui elements to have picture
which elements i can style with pictures and how can i do this?
Until now i could'nt find any example.
by hirnwunde
Tue Sep 30, 2014 9:26 am
Forum: Implemented mod requests
Topic: game.player.gui.center.add{type="picture", [...]}
Replies: 3
Views: 5546

game.player.gui.center.add{type="picture", [...]}

As topic says ...
It would be great if you have images as interface object instead of only buttons or checkboxes.

These can be limited to 64x64 or even 32x32 ...
Like the building menu.
by hirnwunde
Sat Sep 27, 2014 3:18 pm
Forum: Mods
Topic: [0.10.12] cheatUI 0.1.1
Replies: 7
Views: 10463

Re: [0.10.12] cheatUI 0.1.0

cheatmod.png
cheatmod.png (364.21 KiB) Viewed 10427 times
by hirnwunde
Sat Sep 27, 2014 1:35 pm
Forum: Mods
Topic: [0.10.12] cheatUI 0.1.1
Replies: 7
Views: 10463

[0.10.12] cheatUI 0.1.1

Hey folks,

my first Lua-Project, my first simple Mod :)

Nothing you can't do with console commands.

To invoke the Dialog write remote.call("cheater", "show") on your console.
Only tested in version 0.10.12

What you can do with it:

Change World speed
Change player-miningspeed
Change player ...
by hirnwunde
Fri Sep 26, 2014 9:19 am
Forum: Modding help
Topic: control mod behavior from console
Replies: 2
Views: 2262

control mod behavior from console

Hi folks,

after two days of study some mods and some try&error i got a little GUI-Menu which i call from console via a interface call.

remote.call("IFaceFooUI", "show")

My interface-definitions are:

gt = game.gettext
remote.addinterface("IFaceFooUI", { show = function()

local rootFrame ...

Go to advanced search