Well, that's just the thing - if you build stations for the cars to stop, a system for telling them where to come and go, and defined roads on which they run...
... then the car just becomes a train. The game already has a railroad station that works well for sending a vehicle along a path that the ...
Search found 2 matches
- Sun Sep 28, 2014 2:53 am
- Forum: Ideas and Suggestions
- Topic: Add autopilot for automobiles
- Replies: 7
- Views: 4862
- Fri Sep 26, 2014 5:07 am
- Forum: Ideas and Suggestions
- Topic: Add autopilot for automobiles
- Replies: 7
- Views: 4862
Add autopilot for automobiles
I find that I avoid building the automobile, even when I have a large base and want to move from place to place rapidly.
There are three main problems:
1. The automobile crashes into things (usually trees), and then needs to be repaired.
2. The top speed is high enough that you can't really see ...
There are three main problems:
1. The automobile crashes into things (usually trees), and then needs to be repaired.
2. The top speed is high enough that you can't really see ...