There's concrete arrows pointing at the power pole whose removal will crash the game.
The game save file and a picture of the pole are attached. Good luck and thanks.
Search found 6 matches
- Wed Apr 26, 2017 4:03 am
- Forum: Resolved Problems and Bugs
- Topic: [.15.1] Crash when disconnecting accu on: "AccumulatorGroupManager::remove"
- Replies: 16
- Views: 6955
- Tue Apr 25, 2017 2:10 am
- Forum: Resolved Problems and Bugs
- Topic: [.15.1] Crash when disconnecting accu on: "AccumulatorGroupManager::remove"
- Replies: 16
- Views: 6955
[.15.1] Crash when disconnecting accu on: "AccumulatorGroupManager::remove"
Deconstructing a power pole that connects accumulators to our broader electrical network is leading to an immediate crash for all players. Log attached. The issue is highly reliably reproducible. Any player can trigger the crash.
Thanks,
Thanks,
- Sat Mar 25, 2017 3:57 pm
- Forum: Technical Help
- Topic: Variable but crippling mulitplayer lag at 70+ hrs
- Replies: 12
- Views: 4816
Re: Variable but crippling mulitplayer lag at 70+ hrs
Here's the update. The main host overclocked his CPU, and we got some decent performance out of that with the gamespeed set to 75% for several hours until a blue screen of death situation. New CPU for the host is on order and we'll see how much that helps.
- Sat Mar 18, 2017 4:26 pm
- Forum: Technical Help
- Topic: Variable but crippling mulitplayer lag at 70+ hrs
- Replies: 12
- Views: 4816
Re: Variable but crippling mulitplayer lag at 70+ hrs
Thanks for the thought re: upload speeds. I'm glad to have another lead to chase down. As player/host #2, I'm at ~100 Mbps download and ~120 Mbps upload. Host #1 cannot join me when the game is paused. Player #4 reported that he's at ~200 Mbps download and ~20 Mbps upload. Before posting, we tried s...
- Tue Mar 14, 2017 3:41 pm
- Forum: Technical Help
- Topic: Variable but crippling mulitplayer lag at 70+ hrs
- Replies: 12
- Views: 4816
Re: Variable but crippling mulitplayer lag at 70+ hrs
We will try modifying the game speed.
Given that player #1 sometimes cannot even join the alternate host (#2) even when the game world is paused, it seems like something more than game speed.
Given that player #1 sometimes cannot even join the alternate host (#2) even when the game world is paused, it seems like something more than game speed.
- Tue Mar 14, 2017 2:23 am
- Forum: Technical Help
- Topic: Variable but crippling mulitplayer lag at 70+ hrs
- Replies: 12
- Views: 4816
Variable but crippling mulitplayer lag at 70+ hrs
We have a 3 to 6 player vanilla map (no mods) which had undetectable lag at ~55 hours. We're now 78 hours in and the lag is often crippling for everyone except the server. The system specs for our default host are: Motherboard: Gigabyte GA-990FXA-UD3 AM3+ Processor: AMD Phenom II x6 1100T Black Edit...