Search found 3 matches
- Thu Mar 16, 2017 5:46 pm
- Forum: Mods
- Topic: [MOD 0.15] Wear and Tear (plus automated maintenance)
- Replies: 151
- Views: 73442
Re: [MOD 0.14.x] Wear and Tear (now with full automation)
Perfect, I like the change. you got a great mod
- Tue Mar 14, 2017 6:40 pm
- Forum: Mods
- Topic: [MOD 0.15] Wear and Tear (plus automated maintenance)
- Replies: 151
- Views: 73442
Re: [MOD 0.14.x] Wear and Tear (now with full automation)
could you add to the config to turn off pick up ageing the equipment. I specifically like to build super compact designs and it requires a lot of picking up and putting down. I think I just need to delete the lines below... " if change_mining_r == true then data.raw[type][entity_name].minable.r...
- Fri Mar 10, 2017 9:07 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Logistics mod
- Replies: 726
- Views: 340879
Re: [0.12.x][v0.12.10] Bob's Logistics mod
Bob, could you increase the cost of the the higher tier underground belts to compensate for the increase travel distance. Currently, since they have can travel 5 more spaces it is actually cheaper to build the faster underground belts rather than the standard fast belts. i.e. underground yellow cost...