Search found 4 matches

by janon
Thu Dec 04, 2014 9:04 am
Forum: General discussion
Topic: Save edit
Replies: 6
Views: 3059

Re: Save edit

I hadn't thought of modules, I'll try that as well :)
For anyone else coming to this thread for help, I just want to remind you that from factorio V11+ comands have to be written after a "/c" in the console.
by janon
Wed Dec 03, 2014 5:18 pm
Forum: General discussion
Topic: Save edit
Replies: 6
Views: 3059

Re: Save edit

Rahjital wrote:No need to edit save files, you can do it in game through the Lua console: https://forums.factorio.com/forum/vie ... 458#p33525
Thank you! :)
by janon
Wed Dec 03, 2014 2:20 pm
Forum: General discussion
Topic: Save edit
Replies: 6
Views: 3059

Save edit

Hi! I generated a map with very limited resources, wanted to expand a lot by train. This worked quite well, untill my oil started to run out, I found a second oil patch that I used for a while, but now that this is running out too and I can't seem to find another patch anywhere. (Yes I have explored...
by janon
Fri Sep 19, 2014 9:32 am
Forum: Technical Help
Topic: Factorio crashes on OS X Yosemite Beta
Replies: 1
Views: 3943

Factorio crashes on OS X Yosemite Beta

Hi. After installing the newest update to OS X Yosemite beta, factorio crashes instantly, no loading screen appears at all. I'm running factorio 10.12. I understand that it can be difficult to make sure the game works on prereleases of operatingsystems, and that this might solve itself with new rele...

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