Search found 6 matches

by MrGuffels
Mon Jan 22, 2018 11:52 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [15.40] Map Editor: "Out of map" tile bugs out WASD controls
Replies: 1
Views: 1605

[Rseding91] [15.40] Map Editor: "Out of map" tile bugs out WASD controls

I am playing in 0.15.40 to start. When using the map editor, when I use the "Out of map" tile, it totally bugs out my WASD controls and sometimes just bricks them completely to the point that I can't use them until I close and re-open the map. It seems to just be this tile and none of the ...
by MrGuffels
Tue Jan 09, 2018 3:47 pm
Forum: Modding help
Topic: Setting construction robotics to nil
Replies: 9
Views: 1920

Re: Setting construction robotics to nil

A technology named black out the skies in mod world of robots has a dependency on construction robotics which no longer exists, because you deleted it by setting it to nil. So just looking at the source code, I can't figure out where the dependency is. This is the technology file with the black out...
by MrGuffels
Tue Jan 09, 2018 3:42 pm
Forum: Ideas and Requests For Mods
Topic: Make Science User Related Instead of Server Related
Replies: 4
Views: 1050

Make Science User Related Instead of Server Related

Question for the people who have been writing mods for more than 3 days. Do you think it would be possible to overhaul the science system so that 2 people could play on the same server and have different levels of research. Like if I wanted to make a mod that would allow 2 people to go head to head ...
by MrGuffels
Mon Jan 08, 2018 4:25 pm
Forum: Modding help
Topic: Setting construction robotics to nil
Replies: 9
Views: 1920

Re: Setting construction robotics to nil

Yeah I noticed that when I was taking the screenshot of the error message. The tech I added has no dependencies on other tech so.... I have no clue what is going on.
by MrGuffels
Mon Jan 08, 2018 3:51 am
Forum: Modding help
Topic: Setting construction robotics to nil
Replies: 9
Views: 1920

Setting construction robotics to nil

(I will start with the fact that I am in 15.40 just incase that matters) So I am trying to remove construction robotics for a mod I am making. I have already removed logistic-robotics without any problems but construction-robotics throws an error every time I try to set it to nil. Check me to make s...
by MrGuffels
Fri May 05, 2017 8:24 pm
Forum: Duplicates
Topic: Boiler Logic Bug
Replies: 3
Views: 1362

Boiler Logic Bug

http://imgur.com/a/XJVv3

The 4 on the left stay on with the top left one doing most but not all the work and right side has just one in the bottom right on doing all the work.
Probably not a huge deal but worth checking out I think.

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