Search found 29 matches
- Mon Mar 18, 2019 5:34 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 221842
Re: [MOD 0.13] Black Market (sell and buy on the market)
Factorio Version 0.17.14 Bug Report: I downloaded Black Market and the optional mod Gold Miner and got this error (see attached) from just digging around to see what the problem was it is to do with the comment: -- slighty update gold processing technologies to not waste stone on line 37 - line 42. ...
- Thu Dec 21, 2017 12:50 pm
- Forum: Gameplay Help
- Topic: [0.16.6] Middle mouse button
- Replies: 4
- Views: 2577
Re: [0.16.6] Middle mouse button
if you can find what the name of the clear blueprint in the controls gui then I can check if it middle mouse or shift right click as both not working.
- Tue Dec 19, 2017 9:15 am
- Forum: Gameplay Help
- Topic: [0.16.6] Middle mouse button
- Replies: 4
- Views: 2577
Re: [0.16.6] Middle mouse button
it clearly states this on the blueprint.
the only buttons I have remaped was the filter and movement keys
the only buttons I have remaped was the filter and movement keys
- Tue Dec 19, 2017 9:10 am
- Forum: Modding discussion
- Topic: Splitters
- Replies: 8
- Views: 3491
Re: Splitters
when I was asking it was a line of coal comes in and then wanting it to go to the sides to split in to 2 lanes but with the splitter that has a 3 x 1 print so it would just look good and function but I just got on with it and did not care as much but I do like things to look good and organised and n...
- Tue Dec 19, 2017 9:04 am
- Forum: Resolved Problems and Bugs
- Topic: [0.16.3] crash on loadup
- Replies: 2
- Views: 1049
Re: [0.16.3] crash on loadup
Thanks for that, I have done and since then I have updated to 0.16.6
- Tue Dec 19, 2017 9:02 am
- Forum: Gameplay Help
- Topic: [0.16.6] Middle mouse button
- Replies: 4
- Views: 2577
[0.16.6] Middle mouse button
Hello, I booted up when 0.16 came out and started playing a bit at a time so mods can be updated but when I make a blueprint the middle mouse button to clear it does not work. Example I made a blueprint and forgot to add something to the print so I want to clear it and redo the same print but I can'...
- Sat Dec 16, 2017 1:14 am
- Forum: Resolved Problems and Bugs
- Topic: [0.16.3] crash on loadup
- Replies: 2
- Views: 1049
[0.16.3] crash on loadup
I have just booted up factorio since the update of 0.16 and my game crashed?
I wash running 0.15.40 before updating.
Log Saves
None (I like to have fresh saves for new updates
Mods
I wash running 0.15.40 before updating.
Log Saves
None (I like to have fresh saves for new updates
Mods
- Sat Sep 02, 2017 6:45 am
- Forum: Modding discussion
- Topic: Splitters
- Replies: 8
- Views: 3491
Splitters
Is there any mods that has a splitter that splits it in to 2 lanes but takes up 1 or 3 tiles on the map? so if I had a boiler set up and pump my coal through the middle of it so it looks like this: http://imgur.com/a/VXmgt and then split it in to the two outer lanes in a nice formed way. not having ...
- Sat May 27, 2017 9:50 am
- Forum: Modding help
- Topic: Logistic Robots
- Replies: 0
- Views: 640
Logistic Robots
Hello, it has been a long time since updating mods and adding to it but one question is that I want to take the basic logistic robots and change a few things but my question is when I added them in to my mod and played on a map it looks like they don't go back into the roboport but just hover over t...
- Thu Oct 22, 2015 9:52 am
- Forum: Resolved Problems and Bugs
- Topic: No icons and weird graphical issues.
- Replies: 6
- Views: 6706
Re: No icons and weird graphical issues.
Here is the Factorio-Current.log file and hope it helps with this issue?
Current log Previous log This may help you more as well
Current log Previous log This may help you more as well
- Wed Oct 21, 2015 6:26 am
- Forum: Resolved Problems and Bugs
- Topic: No icons and weird graphical issues.
- Replies: 6
- Views: 6706
Re: No icons and weird graphical issues.
Strange, I don't have that file in the root folder of the game being installed?
I followed the solutions and one of them did work so thanks anyway for helping
I followed the solutions and one of them did work so thanks anyway for helping
- Tue Oct 20, 2015 7:39 pm
- Forum: Resolved Problems and Bugs
- Topic: No icons and weird graphical issues.
- Replies: 6
- Views: 6706
Re: No icons and weird graphical issues.
I do have AMD Graphics Card and Windows 10. I did meant to put 0.12.12 sorry and my previous version was 0.12.11 as I keep up to date with the game with all current versions/weekly friday posts. Unsure but everything was perfectly working fine on 0.12.11 but soon as I updated it all changed so I am ...
- Tue Oct 20, 2015 4:15 pm
- Forum: Resolved Problems and Bugs
- Topic: No icons and weird graphical issues.
- Replies: 6
- Views: 6706
No icons and weird graphical issues.
I booted up factorio and found there is a 0.10.12 update so I updated and got some graphical errors and no icons. I do play with mods but I took them out to make sure it was not apart of the problem and it still happens. Here are my findings with and without mods installed. Capture 1.PNG Capture 2.P...
- Sat Aug 01, 2015 10:51 am
- Forum: Modding help
- Topic: code help needed
- Replies: 2
- Views: 1670
Re: code help needed
okay thanks for the help orzelek.
I only code as a hobby so I don't look around that much unless someone like you have pointed it out.
sometimes it is good to ask to get a direct and informational answer from someone you knows a lot more than myself.
I only code as a hobby so I don't look around that much unless someone like you have pointed it out.
sometimes it is good to ask to get a direct and informational answer from someone you knows a lot more than myself.
- Sat Aug 01, 2015 10:26 am
- Forum: Modding help
- Topic: code help needed
- Replies: 2
- Views: 1670
code help needed
Hello, I am new to modding and I have not modded for a while on factorio so I might of lost information on how to do the most simple things + it has all changed now with what the old code was but learnt how to adjust it so that it would work but I have hit a snag and cannot find information about it...
- Wed Oct 01, 2014 7:22 am
- Forum: Modding help
- Topic: Simple help needed
- Replies: 18
- Views: 6839
Re: Simple help needed
so I am having some problems with disabling ore generation so could anyone give me a clue on how to do that please. All I know is using data.raw["resource"]["resource_name"].autoplace = nil but with modding where abouts does that go and I also want to know is how do you detect if...
- Tue Sep 30, 2014 3:56 pm
- Forum: Mods
- Topic: [MOD 0.10.12+] FactorioPlus 0.0.5 WIP
- Replies: 8
- Views: 11733
Re: [MOD 0.10.12+] FactorioPlus 0.0.5 WIP
cookie clicker i hated but not going to use that idea lol the iron will then be able to make more chests for copper, coal and stone and that is how you are going to progress through the game :) Umm yeah, sorry to say, but that is kinda how cookie clicker works. You start off with a very small suppl...
- Tue Sep 30, 2014 3:22 pm
- Forum: Mods
- Topic: [MOD 0.10.12+] FactorioPlus 0.0.5 WIP
- Replies: 8
- Views: 11733
Re: [MOD 0.10.12+] FactorioPlus 0.0.5 WIP
I will be changing it but slowly and like I said it is a chest for now but I may put it as making iron not mining itcartmen180 wrote:so instead of mining ores you just get them from a chest?
won't that just remove the early game instead of changing it?
- Tue Sep 30, 2014 2:03 pm
- Forum: Mods
- Topic: [MOD 0.10.12+] FactorioPlus 0.0.5 WIP
- Replies: 8
- Views: 11733
Re: [MOD 0.10.12+] FactorioPlus 0.0.5 WIP
Ok I was only building up to it so that I could get interest and now I will give you more. There will be a chest to give you endless supply of iron as of now but I may change it. the iron will then be able to make more chests for copper, coal and stone and that is how you are going to progress throu...
- Tue Sep 30, 2014 7:18 am
- Forum: Mods
- Topic: [MOD 0.10.12+] FactorioPlus 0.0.5 WIP
- Replies: 8
- Views: 11733
[MOD 0.10.12+] FactorioPlus 0.0.5 WIP
Now I know everyone or almost everyone has played Factorio to end game and when starting you already know how to start but I come with ideas and a working mod to change the starting game but with some rules. FactorioPlus Now what will happen to the game if I switched off ore generation. The only way...