Search found 4 matches

by almo
Sat Jan 04, 2025 12:06 pm
Forum: Ideas and Suggestions
Topic: Copied blueprints should remember their orientation
Replies: 1
Views: 146

Copied blueprints should remember their orientation

TL;DR
After rotating/mirroring copied entities or a blueprint in the cursor, they should maintain the rotated/mirrored orientation next time they are placed.


What?
Copied entities and blueprints should remember rotation/mirrorings done from one time to the next. Just like plopping down ...
by almo
Fri Apr 10, 2020 5:25 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.18] Error "Audio clip .../pumpjack-1.ogg not loaded" when pumpjack is on screen
Replies: 1
Views: 1036

Re: [0.18.18] Error "Audio clip .../pumpjack-1.ogg not loaded" when pumpjack is on screen

This might be related to by HDD. I used Steam to move the install folder and now I cannot reproduce it.
by almo
Thu Apr 09, 2020 2:56 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.18] Error "Audio clip .../pumpjack-1.ogg not loaded" when pumpjack is on screen
Replies: 1
Views: 1036

[0.18.18] Error "Audio clip .../pumpjack-1.ogg not loaded" when pumpjack is on screen

When either moving the character or the zoomed-in map view such that a pumpjack moves into view on screen, I always and immediately get an error message dialog saying

Audio clip sample "__base__/sound/pumpjack-1.ogg" not loaded!

and when pressing OK the game crashes.

I do not recall having ...
by almo
Fri Aug 02, 2019 5:56 pm
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 71930

Re: Friday Facts #306 - Experimental Demo

As of right now, the FFF does not have the usual links to this forum page and the Reddit page. Did someone forget to add them? :shock:

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