Search found 4 matches
- Sat Jan 04, 2025 12:06 pm
- Forum: Ideas and Suggestions
- Topic: Copied blueprints should remember their orientation
- Replies: 1
- Views: 95
Copied blueprints should remember their orientation
TL;DR After rotating/mirroring copied entities or a blueprint in the cursor, they should maintain the rotated/mirrored orientation next time they are placed. What? Copied entities and blueprints should remember rotation/mirrorings done from one time to the next. Just like plopping down multiple ins...
- Fri Apr 10, 2020 5:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.18] Error "Audio clip .../pumpjack-1.ogg not loaded" when pumpjack is on screen
- Replies: 1
- Views: 1019
Re: [0.18.18] Error "Audio clip .../pumpjack-1.ogg not loaded" when pumpjack is on screen
This might be related to by HDD. I used Steam to move the install folder and now I cannot reproduce it.
- Thu Apr 09, 2020 2:56 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.18] Error "Audio clip .../pumpjack-1.ogg not loaded" when pumpjack is on screen
- Replies: 1
- Views: 1019
[0.18.18] Error "Audio clip .../pumpjack-1.ogg not loaded" when pumpjack is on screen
When either moving the character or the zoomed-in map view such that a pumpjack moves into view on screen, I always and immediately get an error message dialog saying Audio clip sample "__base__/sound/pumpjack-1.ogg" not loaded! and when pressing OK the game crashes. I do not recall having...
- Fri Aug 02, 2019 5:56 pm
- Forum: News
- Topic: Friday Facts #306 - Experimental Demo
- Replies: 155
- Views: 70464
Re: Friday Facts #306 - Experimental Demo
As of right now, the FFF does not have the usual links to this forum page and the Reddit page. Did someone forget to add them?