I want to increase the size of the storage tank. I tried using the line data.raw["entity"]["storage-tank"].inventory_size = 25000, in base-edit items.lua and entity.lua, to no avail.
1. Is there a list of item/entity names somewhere?
2. Am I using the wrong line of code?
Thanks in advance
Search found 4 matches
- Tue Oct 14, 2014 8:56 pm
- Forum: Modding help
- Topic: Prototype reference list
- Replies: 4
- Views: 1670
- Tue Sep 30, 2014 5:19 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 194275
Re: [MOD 0.10.X] MoMods: NEED MOAR MOD API! (Edition)
Ludsoe, you did send me a message and I am too nooby to have noticed. I do apologise. I have replied to your message (I hope that is what I did, let's wait and see) and thank you for taking the trouble to reply. Looks like I will remain in noobyworld for sometime yet......
- Tue Sep 30, 2014 1:01 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 194275
Re: [MOD 0.10.X] MoMods: NEED MOAR MOD API! (Edition)
Sorry, my post didn't make it clear, I would like some help getting a timer to to run the command to regenerate stone and coal. I can find code for timers, I know the command to regen, but I cannot get the code to execute. Can anyone help me? (My level of skill is zero, so be as basic as you can!)
- Fri Sep 26, 2014 8:18 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 194275
Re: [MOD 0.10.X] MoMods: RTS MODE ENGAGE!
I am just learning the basics of programming, and have altered some things in some mods with pleasing results. BUT. I am too stoopid to understand how to access the Timer in Momods. I have a great map, loving it, but too little stone. I have to keep regenerating it manually, then going and replacing ...