Search found 56 matches

by CrushedIce
Sat Jan 27, 2024 10:55 am
Forum: News
Topic: Friday Facts #395 - Generic interrupts and Train stop priority
Replies: 138
Views: 15158

Re: Friday Facts #395 - Generic interrupts and Train stop priority

These are very nice additions! I just hope that you don't get lost in these kinds of "minor" optimisations. For the average player it is probably quite difficult to learn all of that. Did you think about adding a tutorial for the advanced train and circuit features? I think that could help...
by CrushedIce
Sun Feb 06, 2022 6:55 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 125985

Re: Friday Facts #367 - Expansion news

This is one of the rare occasions where I would buy something blindly!
As a Mining Drill Operator with more than a thousand hours on the clock, the price is perfectly fine for me ;)
Image
by CrushedIce
Fri Feb 05, 2021 9:57 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 162520

Re: Friday Facts #365 - Future plans

@ Drury
I see your concerns but they said that some of the planned features will need engine changes. So we can expect to see something which is currently not possible with mods :)
by CrushedIce
Fri Feb 05, 2021 9:54 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 162520

Re: Friday Facts #365 - Future plans

I'm very much looking forward to this!
Really curious what direction the expansion will go. Space would be the obvious theme but maybe you'll surprise us with something different.

Anyway great to see that you got Earendel on board. He basically already produced an expansion for Factorio :mrgreen:
by CrushedIce
Sat Oct 10, 2020 7:27 am
Forum: News
Topic: Friday Facts #361 - Train stop limit, Tips and tricks
Replies: 163
Views: 80936

Re: Friday Facts #361 - Train stop limit, Tips and tricks

These are really good changes! Across the board! Below, a list of controls that I wish the game had told me or explained to me more thoroughly. I'm almost sure you have them all covered because of how impactful they are and how much out-of-the-box thinking some of them require to be discovered, but...
by CrushedIce
Sun Aug 23, 2020 11:09 pm
Forum: Technical Help
Topic: Mods do not work
Replies: 2
Views: 926

Re: Mods do not work

Almost all mods for 0.18 are also compatible with 1.0
by CrushedIce
Fri Aug 14, 2020 9:54 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 210
Views: 102107

Re: Friday Facts #360 - 1.0 is here!

2 million copies, times say... 100 hours each average game play (a very conservative number considering I'm closing in on 3000). 200 million hours of fun, and still counting. Or time wasted. Or therapy time. Or time with friends. Or without. :) That estimates approximately 22,831 years of time . TH...
by CrushedIce
Fri Aug 14, 2020 6:02 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 210
Views: 102107

Re: Friday Facts #360 - 1.0 is here!

2020 keeps on giving.. No more FFF.... RIP. This seems an odd choice to me. Why shift to an email newsletter and not just continue posting whatever/whenever to the same existing channel that the FFF's used? Just turn it into 'Updates' or something, maybe even still only post them on Friday (just no...
by CrushedIce
Fri Aug 14, 2020 5:16 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 210
Views: 102107

Re: Friday Facts #360 - 1.0 is here!

I noticed that the 1.0 update on steam is marked as "small update". Maybe you should mark it as big because big updates are featured on the main page. In general I think a bit of advertisement on steam could help but I don't know how thats working Well, they're on the header in the Steam ...
by CrushedIce
Fri Aug 14, 2020 3:21 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 210
Views: 102107

Re: Friday Facts #360 - 1.0 is here!

I noticed that the 1.0 update on steam is marked as "small update". Maybe you should mark it as big because big updates are featured on the main page.
In general I think a bit of advertisement on steam could help but I don't know how thats working
by CrushedIce
Fri Aug 14, 2020 9:31 am
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 210
Views: 102107

Re: Friday Facts #360 - 1.0 is here!

Congratulations! I started playing 6 years ago and it's still my favorite game! You did an unbelievably good Job with it. I knew that there will be some kind of surprise in 1.0 but didn't hoped for the spidertron. I have to try it now :mrgreen: Just for the record: I would be more than willing to bu...
by CrushedIce
Fri Jul 24, 2020 3:07 pm
Forum: News
Topic: Friday Facts #357 - Nuke
Replies: 96
Views: 44030

Re: Friday Facts #357 - Nuke

wow, I've expected 1.0 to be a relatively boring update but both improvements of blueprint library and visuals of nuclear explosion are great! I'm looking forward to both. However, I hope the explosion sound from the attached movie is going to be replaced with something more impactful - I would exp...
by CrushedIce
Fri Jul 24, 2020 9:43 am
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 123
Views: 54372

Re: Friday Facts #356 - Blueprint library for real

eradicator wrote: ↑
Sat Jul 18, 2020 5:02 pm
kovarex wrote: ↑
Fri Jul 17, 2020 11:49 pm
Thanks for recommendations. Btw, you probably missed this http://kovarex.com/2048/ :)
I find the crafting recipe for research labs to be a bit convoluted ;p.
Can somebody bet more? :D
by CrushedIce
Fri Jun 05, 2020 12:07 pm
Forum: News
Topic: Friday Facts #350 - Electric mining drill redesign
Replies: 104
Views: 51631

Re: Friday Facts #350 - Electric mining drill redesign

It looks amazing! Cant wait to see it in the game.
The old design looked indeed more like a field harvester :D
by CrushedIce
Wed Feb 05, 2020 3:22 am
Forum: Technical Help
Topic: [0.18.3] Can't reach 95% 60 FPS
Replies: 7
Views: 1997

Re: [0.18.3] Can't reach 95% 60 FPS

Do you have texture compression enabled? I had performance issues when it was disabled.
by CrushedIce
Sun Feb 02, 2020 1:10 am
Forum: Technical Help
Topic: Slow map download speed
Replies: 18
Views: 14183

Re: Slow map download speed

I agree that the map download seems to behave weird sometimes. When my friend joins my game he sometimes starts downloading with 4 MB/s but then after around 25% it drops to 1.6 MB/s. I have 1 Gbit/s upload and he has ~50 Mbit/s download speed. It is of course not a critical issue but maybe the devs...
by CrushedIce
Tue Jan 28, 2020 7:20 pm
Forum: Ideas and Suggestions
Topic: Performance on AMD Bulldozer
Replies: 47
Views: 10171

Re: 0.17 Multiplayer System Requirements

So again the Question would be: What hardware is usually enough to join a typical 48+-game without bothering which serve is used and how big the map is. I'm not playing on public servers, only coop with a friend so I dont know how big the bases on those servers are. In my current 200h game with mod...
by CrushedIce
Tue Jan 28, 2020 1:07 pm
Forum: Ideas and Suggestions
Topic: Performance on AMD Bulldozer
Replies: 47
Views: 10171

Re: 0.17 Multiplayer System Requirements

What kind of servers are you trying to join? On Megabase servers with full game speed you will get problems but "smaller" servers should work fine. Maybe try a few maps in Singleplayer to see how many ups you get with your cpu. Compared to 0.15, 0.17 is WAY more performant but of course at...
by CrushedIce
Fri Jan 24, 2020 2:39 pm
Forum: News
Topic: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Replies: 142
Views: 61394

Re: Friday Facts #331 - 0.18.0 release & Train pathfinder changes

We made 0.18 a major version because it will break mods with all the changes we are making, and while initially it hasn't broken that much, many things to come will have a bigger impact, such as the Character GUI. Does this mean that later 0.18.x releases will break mods again? I think you should t...
by CrushedIce
Fri Jan 17, 2020 6:01 pm
Forum: News
Topic: Friday Facts #330 - Main menu and File Share Shenanigans
Replies: 94
Views: 37446

Re: Friday Facts #330 - Main menu and File Share Shenanigans

Will "continue" work if your last save was a locally hosted multiplayer game? Such that it hosts this game again with the settings used last time?

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