Search found 4 matches

by warmist
Thu Jun 30, 2022 3:38 pm
Forum: Pending
Topic: [1.1.61] Crash loading save (_jcv_calc_bounds)
Replies: 3
Views: 1102

Re: [1.1.61] Crash loading save (_jcv_calc_bounds)

IIRC AAI mod uses logistics networks for signal transfer between planets, maybe that is what broke? Other than that i've not any console commands or anything.
by warmist
Mon Jun 27, 2022 3:01 pm
Forum: Pending
Topic: [1.1.61] Crash loading save (_jcv_calc_bounds)
Replies: 3
Views: 1102

[1.1.61] Crash loading save (_jcv_calc_bounds)

Crashed when loading autosave (tried 2 latest). Playing with space exploration mod and a few others.
by warmist
Wed Jan 24, 2018 5:54 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1218155

Re: Bugs & FAQ

Sulfite pulping is missing fiber as an input thus it allows to make paper out of amonia and water
by warmist
Mon Feb 27, 2017 5:52 am
Forum: News
Topic: Friday Facts #179 - New resource graphics & concrete
Replies: 107
Views: 52818

Re: Friday Facts #179 - New resource graphics & concrete

I was thinking: if making new ores is not too much trouble, maybe you could make a few bonus ones? Imho modding could use these "bonus assets" to maintain the same visuals as core game.

Go to advanced search