Search found 3 matches

by jwroczynski
Tue Feb 21, 2017 12:51 pm
Forum: Gameplay Help
Topic: Manual Switch to turn on/off a section of Inserters [Solved]
Replies: 4
Views: 7234

Re: Manual Switch to turn on/off a section of Inserters

SyncViews wrote:But you still want a manual step at some point, so why not the power switch? You could also have say a constant combinator and manually change its output.
Oh, thanks. I didn't realize that constant combinator has a on/off switch.
by jwroczynski
Tue Feb 21, 2017 11:41 am
Forum: Gameplay Help
Topic: Manual Switch to turn on/off a section of Inserters [Solved]
Replies: 4
Views: 7234

Re: Manual Switch to turn on/off a section of Inserters

Koub wrote:You can use a power switch for that. Power each set of inserters with a different power pole, and turn on and off whichever you want.
I mean, yea, but I thought there is some other way using circuit/logistic network, maybe?
by jwroczynski
Tue Feb 21, 2017 10:58 am
Forum: Gameplay Help
Topic: Manual Switch to turn on/off a section of Inserters [Solved]
Replies: 4
Views: 7234

Manual Switch to turn on/off a section of Inserters [Solved]

So, I'm building an Iron Processing Station, where boarding trains are either taking or providing iron. And, when automated, all of 'input' trains' cars have only one purpose - providing or taking the iron, obviously. But I like to have this "personal" train, where I carry all of my stuff. And I ...

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