Search found 2 matches
- Tue May 05, 2020 6:51 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1642929
Re: Bugs & FAQ
Has the prereq bug with green/red wires been noted or addressed? in the current version, basic circuit networks only take t1 science. This used to be fine, when the wood->resin->rubber chain was accessible at that point. That chain is now locked behind t1 science, t2 science, and FPS (F** plant ...
- Thu Feb 20, 2020 11:25 am
- Forum: Bob's mods
- Topic: [0.18.x] Bob's Mods: General Discussion
- Replies: 149
- Views: 70463
Re: [0.18.x] Bob's Mods: General Discussion
Have to agree with what others said, they're pretty great. I rarely play without them, and even my 'vanilla' playhroughs end up with the adjustable inserter mod, but IMHO that mod should be part of the base game~
Personally, the only thing that bugs me in the mod set currently is the modules. I ...
Personally, the only thing that bugs me in the mod set currently is the modules. I ...