Search found 19 matches

by Bastian
Tue Aug 31, 2021 2:22 pm
Forum: Gameplay Help
Topic: Logistic Network
Replies: 12
Views: 4793

Re: Logistic Network

Ok, thank you all, i have killed the green and red wires between the robot hangars. That worked well. Thank you.

Another Question, is there a easy way to increase my Warehouse stacks? In some cases i only have a stack of 10 and a lot of 40 stacks. thats is hard to play :)
by Bastian
Thu Aug 26, 2021 6:09 pm
Forum: Gameplay Help
Topic: Logistic Network
Replies: 12
Views: 4793

Re: Logistic Network

The roboport just outputs the contents of the entire logistics network to the circuit network: everything stored in any reachable red/yellow/purple/green chest. There is no distinction between the red and green wires here, just like every other building: the signal it's outputting is output onto *a...
by Bastian
Thu Aug 26, 2021 6:05 pm
Forum: Gameplay Help
Topic: Logistic Network
Replies: 12
Views: 4793

Re: Logistic Network

Koub wrote: Wed Aug 25, 2021 7:00 pm
Bastian wrote: Wed Aug 25, 2021 4:50 pm What is my problem here?
I see two problems :
1) you should do some cropping, more than half your image is white nothingness
2) This should have been posted in Gameplay Help, but I can fix that :)
[Koub] Moved to Gameplay Help.
Sorry for my mistakes and thank you for the Help :)
by Bastian
Wed Aug 25, 2021 4:50 pm
Forum: Gameplay Help
Topic: Logistic Network
Replies: 12
Views: 4793

Logistic Network

Hello Builder, i have question about the Logistic network. On my map i work with a Grid. A Robot hangar surounded by 4 electric poles. connected with green an red circuits. The Robothangars shows me 2 Logistik networks. red and green that should be right. But at every robot hangar is only the conten...
by Bastian
Sat Jul 24, 2021 9:17 am
Forum: Technical Help
Topic: Failure loading mod
Replies: 7
Views: 2469

Re: Failure loading mod

Ok, That worked. Thanks a lot.

What have you done with the new data?
by Bastian
Fri Jul 23, 2021 6:51 pm
Forum: Technical Help
Topic: Failure loading mod
Replies: 7
Views: 2469

Re: Failure loading mod

Ok, i tried. all Mods deactivated, then i activated all for my savegame requiered mods. without k2set and game load. but not my saved game. If i want to start it, the game tells me i have to synchronize my mods and want to activate k2set and download space exploration. But i have downloaded it befor...
by Bastian
Fri Jul 23, 2021 6:32 pm
Forum: Technical Help
Topic: Failure loading mod
Replies: 7
Views: 2469

Re: Failure loading mod

I have done this before. I installed the last worked factorio version 1.1.34 and it doesnt work. Is there maybe a problem with another mod?
by Bastian
Fri Jul 23, 2021 6:11 pm
Forum: Technical Help
Topic: Failure loading mod
Replies: 7
Views: 2469

Failure loading mod

Hello I have a problem since yesterday. I have just updated the game and my installed mods, and after that one mod doesn’t work. At the restart from the game there happen a crash and a failure is shown in the screen. 9900894F-4AB7-4433-96A0-E3776F05E8E2.jpeg Can you guys help me? I don’t want to loo...
by Bastian
Sun Mar 26, 2017 7:56 am
Forum: Pending
Topic: [14.22] Desync again
Replies: 10
Views: 2791

Re: [14.22] Desync again

Oh that could be the problem. We worked a lot with custom inserters in blueprints.

Now we finished this work and dont had a desync yesterday.
by Bastian
Sat Mar 25, 2017 10:39 pm
Forum: Pending
Topic: [14.22] Desync again
Replies: 10
Views: 2791

Re: [14.22] Desync again

i have added one desync report from one of my friends.

https://drive.google.com/open?id=0B1c6m ... FZFcEh6YTQ
by Bastian
Sat Mar 25, 2017 6:46 pm
Forum: Pending
Topic: [14.22] Desync again
Replies: 10
Views: 2791

Re: [14.22] Desync again

Ok that is the situation. We are 3 Person and we dont use an official server. Everyone of us had the desync problem. If i host my friend number2 had desyncs if he host then had friend 3 desync and if number 3 is the host then i had the desync. We all Made memory test with memtest and had 0 error or ...
by Bastian
Sat Mar 25, 2017 5:56 am
Forum: Pending
Topic: [14.22] Desync again
Replies: 10
Views: 2791

Re: 14.22 Desync again

Ok, can you please show my report to one of the devs?
by Bastian
Fri Mar 24, 2017 9:47 pm
Forum: Pending
Topic: [14.22] Desync again
Replies: 10
Views: 2791

Re: 14.22 Desync again

Dont know what memory problem you mean?

game runs perfect since 2 weeks. we dont did anything. But the desync would be more often.

i just thought about that the problem may could be that, 2 of us had a cable internet provider with ds-lite tunel on ipv6. Do you think this could be the problem?
by Bastian
Fri Mar 24, 2017 8:47 pm
Forum: Pending
Topic: [14.22] Desync again
Replies: 10
Views: 2791

[14.22] Desync again

Moving this to Bug Reports since a desync like this shouldn't be possible, level_with_tags...dat is identical, but level.dat shows differences --daniel34 Hey, its me again. you helped me an my friends with the heavy desyncs we had. Maybe you can try it again. Here is my Desync report. We are 3 play...
by Bastian
Sat Feb 18, 2017 10:35 am
Forum: Resolved Problems and Bugs
Topic: [14.22] Desync
Replies: 7
Views: 2269

Re: [14.22] Desync

We found the Bug, we hade the mod macromanaged turrets, wich made us desync.

Thank you for your help
by Bastian
Wed Feb 15, 2017 12:01 am
Forum: Resolved Problems and Bugs
Topic: [14.22] Desync
Replies: 7
Views: 2269

Re: [14.22] Desync

by Bastian
Tue Feb 14, 2017 8:57 am
Forum: Resolved Problems and Bugs
Topic: [14.22] Desync
Replies: 7
Views: 2269

Re: [14.22] Desync

We could reproduce the desync yesterday. We will try again this evening. We had to wait about 30 min to connect to the host. Blueprints. This could be. i will ask my other friend. Blue prints with custom inserts we dont have. And we didnt disabled bottleneck. We dont know about this. I will post ano...
by Bastian
Tue Feb 14, 2017 12:04 am
Forum: Resolved Problems and Bugs
Topic: [14.22] Desync
Replies: 7
Views: 2269

Re: [14.22] Desync

by Bastian
Tue Feb 14, 2017 12:04 am
Forum: Resolved Problems and Bugs
Topic: [14.22] Desync
Replies: 7
Views: 2269

[14.22] Desync

Hello
This is my Desync Report in my Google Drive Account

We are 3 friends with the same Game version and the same Mod version.

We use the farlands modpack. At beginning all was fine, but with the more play time we have, so much more desyncs we get.

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