Search found 67 matches

by infinitehubgear
Sat Jan 13, 2018 2:56 pm
Forum: Ideas and Suggestions
Topic: Ropeway conveyor above the factory...
Replies: 95
Views: 31915

Re: Ropeway conveyor above the factory...

I've been pointed to this discussion thread. There's many names for ropeway, cable car, seilbahn, téléphérique, aerial tramway, cableway, funitel, gondola, that its difficult to search well on the forum. Hopefully this will help! I recommend an interesting website that explains the different technol...
by infinitehubgear
Sat Jan 13, 2018 2:23 pm
Forum: General discussion
Topic: Cargo Cable Car discussion
Replies: 3
Views: 1402

Re: Cargo Cable Car discussion

Thanks, my forum search didn't find this topic!
by infinitehubgear
Sat Jan 13, 2018 2:16 pm
Forum: General discussion
Topic: Cargo Cable Car discussion
Replies: 3
Views: 1402

Cargo Cable Car discussion

Cable cars have been mentioned a few times with belts vs bots, but I thought one thread to discuss in detail on how they could work would be good. I can see it as being something between trains and belts in complexity and throughput. You'd probably need loading/unloading stations capable of filterin...
by infinitehubgear
Sat Jan 13, 2018 1:26 pm
Forum: General discussion
Topic: Nuclear fuel in car
Replies: 3
Views: 1308

Re: Nuclear fuel in car

Best use of a spoiler joke I've seen :D
by infinitehubgear
Sat Jan 13, 2018 1:23 pm
Forum: General discussion
Topic: Belts vs Bots - A response to FFF #224
Replies: 98
Views: 31934

Re: Belts vs Bots - A response to FFF #224

Thanks to Tyson for starting off a quality thread! On the subject of end-game balance. One idea floating around on the forums that I've found appealing is limited chest access, it does have a bit of realism it it. Instead of making it a permanent nerf, the player could research faster chest access u...
by infinitehubgear
Sun Dec 17, 2017 8:32 am
Forum: Duplicates
Topic: [16.2] Unexpected error on loading save
Replies: 1
Views: 431

[16.2] Unexpected error on loading save

Similar issue loading save game, base "mod" only, Mac OS. [16.4] Looking at t-lor's log file it does seem like a different cause, so it might be a separate bug. When trying to load from the start menu or from within another game that does load, the load progress bar goes to full then it cr...
by infinitehubgear
Mon Apr 24, 2017 6:39 pm
Forum: Not a bug
Topic: [0.15.0] Map zoom to normal view bug (Mac OS)
Replies: 2
Views: 992

Re: [0.15.0] Map zoom to normal view bug (Mac OS)

I think I was put out by the static effect! Fair enough, I was expecting I would zoom back to normal mode again but I can see the map mode being useful. Maybe a potential tutorial pop-up explaining it?

Thanks for checking. Good so far!
by infinitehubgear
Mon Apr 24, 2017 5:50 pm
Forum: Not a bug
Topic: [0.15.0] Map zoom to normal view bug (Mac OS)
Replies: 2
Views: 992

[0.15.0] Map zoom to normal view bug (Mac OS)

Reproduction: Have a Mac Book Pro 10.10.5 (Yosemite) Start a freeplay/new game, press M to get to map view, zoom in back to normal view. Description/Effects: -Normal view has a fuzzy white noise effect, colours are normal. -Zooming out again goes beyond normal view as shown here: http://imgur.com/M8...
by infinitehubgear
Mon Jul 27, 2015 2:37 pm
Forum: Duplicates
Topic: [0.12.1] Burner Inserter fuel grabbing flawed
Replies: 3
Views: 5045

Re: [0.12.1] Burner Inserter fuel grabbing flawed

Yep, I found the same. Should be resolved.
by infinitehubgear
Fri Jul 24, 2015 10:13 pm
Forum: Not a bug
Topic: [0.12.1] Self starting burner inserters problem B
Replies: 5
Views: 6298

[0.12.1] Self starting burner inserters problem B

This problem is more subtle: I was feeding furnaces with ore and coal. The burner inserter takes whatever's in front and that might not be a combustible item. Stuck... http://i.imgur.com/Yaxk5MA.png Perhaps only limit the first reach to wood, coal and solid fuel? I haven't tried but maybe rocket fue...
by infinitehubgear
Fri Jul 24, 2015 10:04 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] Self starting burner inserters problem A
Replies: 2
Views: 1372

[0.12.1] Self starting burner inserters problem A

FactorioBot wrote:
  • Burner inserters start with enough energy to pick up 1 item and fuel them selfs.
Not quite, enough to pick up an item on the near side, not the far side.
Here's a valiant attempt shown below.
Image
by infinitehubgear
Fri Jul 24, 2015 6:35 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [Mac OS Lion] Crash before loading screen
Replies: 27
Views: 6984

Re: [0.12.0][Mac OS Lion] Crash before loading screen

Confirmed, 0.12.1 works on my mac. Thanks!
by infinitehubgear
Thu Jul 23, 2015 2:19 pm
Forum: General discussion
Topic: 0.12 - Stone and concrete path 'mine a path'
Replies: 7
Views: 12520

Re: 0.12 - Stone and concrete path 'mine a path'

Would this be a useful feature? We can colonise those islands!
by infinitehubgear
Tue Jul 21, 2015 10:07 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [Mac OS Lion] Crash before loading screen
Replies: 27
Views: 6984

Re: [0.12.0][Mac OS Lion] Crash before loading screen

Maybe you would also have to change your user name or the path file to make it work. I think I'll wait for the next patch!
by infinitehubgear
Tue Jul 21, 2015 9:20 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [Mac OS Lion] Crash before loading screen
Replies: 27
Views: 6984

Re: [0.12.0][Mac OS Lion] Crash before loading screen

Same, English and 4 lower case letters for user name. Maybe I should try changing it to Kanji to make it work ;)
by infinitehubgear
Sun Jul 19, 2015 11:58 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [Mac OS Lion] Crash before loading screen
Replies: 27
Views: 6984

Re: [0.12.0][Mac OS Lion] Crash before loading screen

It might be interesting to see what you two got in the system logs.

You can open the Console from Applications->Utility->Console and make sure you select "All Messages" on the top left hand side. Then run Factorio 0.12.0 and that's what popped up in my System Log.
by infinitehubgear
Sat Jul 18, 2015 11:48 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [Mac OS Lion] Crash before loading screen
Replies: 27
Views: 6984

[0.12.0] [Mac OS Lion] Crash before loading screen

Mac version: 10.7.5 I got a popup window before the loading screen (which never came up) http://i.imgur.com/Vz4e4Gi.png This happened when i updated via the 0.11.20 updater and when i downloaded the .dmg separately. Restarting my machine doesn't solve it. No factorio log file is produced, but I did ...
by infinitehubgear
Fri Jul 17, 2015 10:37 pm
Forum: Releases
Topic: Version 0.12.0
Replies: 165
Views: 116191

Re: Version 0.12.0

EDIT: I've put the bug report here for house keeping. Which mac version did you test 0.12.0 on? Mine's 10.7 I got a popup window before the loading screen (which never came up) http://i.imgur.com/Vz4e4Gi.png This happened when i updated via the 0.11.20 updater and when i downloaded the .dmg separate...
by infinitehubgear
Sat Jun 27, 2015 11:45 pm
Forum: News
Topic: Friday Facts #92 - Personal roboport
Replies: 78
Views: 42631

Re: Friday Facts #92 - Personal roboport

Acius wrote: I really want a pet robot dog, honestly.
Something like this? https://www.youtube.com/watch?v=iW_g5YULkwI
by infinitehubgear
Fri Jun 12, 2015 1:22 pm
Forum: News
Topic: Friday Facts #71 - To the stars
Replies: 61
Views: 36649

Re: Friday Facts #71 - To the stars

I like the rare ore concept. A bit like Dune spice.

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