Search found 21 matches

by Dae
Fri Sep 18, 2020 1:47 pm
Forum: Mods
Topic: [MOD 1.0.x]Recycling Machines
Replies: 175
Views: 26607

Re: [MOD 1.0.x]Recycling Machines

Cool, and why do not work in co-op with the other dev and make a great unique mod, with alternative option, 1 for "all in one" and one with "selector recycle"

more good idea, more update and more chance to keep this mod alive =)
by Dae
Sat Sep 12, 2020 7:17 am
Forum: Multiplayer
Topic: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database
Replies: 214
Views: 76956

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

Hi there, Just had the problem on a server as well. I updated and fetched various lists to compile a bigger set for everyone. Also ordered by source so take what you trust in. Sources Comfy: https://getcomfy.eu/bans M45: https://bhmm.net/server-banlist.json RedMew: https://redmew.com/bans This Topic...
by Dae
Fri Sep 11, 2020 9:16 am
Forum: Mods
Topic: [MOD 1.0.x]Recycling Machines
Replies: 175
Views: 26607

Re: [MOD 1.0.x]Recycling Machines

hello, what exactly you mod do better than https://mods.factorio.com/mod/reverse-factory ?
by Dae
Sun Aug 09, 2020 10:34 pm
Forum: Ideas and Suggestions
Topic: Giant flying biters
Replies: 8
Views: 2194

Re: Giant flying biters

A way for aliens to bypass my walls??? NO!!!!!!! :-O Unless we are getting SAM turrets, which cover a HUGE area and do massive, piercing damage that can shoot those suckers down with a few shots. I'd be ok with it then. However, moving a large amount of mass through the air is a LOT harder then ove...
by Dae
Wed Jul 29, 2020 10:52 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3267
Views: 416072

Re: Bugs & FAQ

Hello angel ! i would like add your new fluid in my mods. could you help me with the data ? exemple for flammable oil i update. local fuel_values = { ["crude-oil"] = "0.4MJ", ["light-oil"] = "0.9MJ", ["heavy-oil"] = "0.45MJ", ["petroleum-gas"] = "0.45MJ", ["diesel-fuel"] = "1.1MJ", } local emissions...
by Dae
Fri Feb 21, 2020 1:45 am
Forum: Mods
Topic: [MOD 1.0.x]Recycling Machines
Replies: 175
Views: 26607

Re: [MOD 0.18.x|0.17.x]Recycling Machines

what are exactly the differente between your mode and
https://mods.factorio.com/mod/reverse-factory ?
by Dae
Sun Jan 19, 2020 5:45 am
Forum: News
Topic: Friday Facts #330 - Main menu and File Share Shenanigans
Replies: 94
Views: 12087

Re: Friday Facts #330 - Main menu and File Share Shenanigans

deer devs,
i work with nas in my job;

2 option are usefull. synology
and FreeNas

synology have a very good hotline, product are really strong and user friendly.
Freenas are more cheap, and better if you like "make by hand" =)
by Dae
Mon Jan 06, 2020 12:34 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 144688

Re: [MOD 0.17] Industrial Revolution

To follow up on https://forums.factorio.com/viewtopic.php?f=25&t=79666#p472380: The more I thought about my suggestion for IR the more I felt that I need to experiment more with the scattergun as it is now. In one of my earlier IR games I would stop using the scattergun mid-to-late game since it wo...
by Dae
Sun Jan 05, 2020 5:06 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 144688

Re: [MOD 0.17] Industrial Revolution

Bugs With IR Radar can copy or delete (q key, Alt D) not working electric turret do " zaap " without powered tree nursery on iron make pollution, but burner version not --- Bugs with mods wood-Wall from "Dectorio" can't enter on incinerator --- UNcompatible mods (error, crash or brokenGame) IonCann...
by Dae
Thu Jan 02, 2020 2:16 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 144688

Re: [MOD 0.17] Industrial Revolution

Deadlock989 wrote:
Thu Jan 02, 2020 1:57 pm
Please don't. It's just extra work for me.
... copy past the exact list of mods not supported (yet)
and never ask again ... it's less work, not more.
if that write , nobody can ask anymore
by Dae
Thu Jan 02, 2020 1:49 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 144688

Re: [MOD 0.17] Industrial Revolution

Yeap
Bob's mods (except Bob's Inserters and reportedly Bob's Enemies)
Angel's Refining
Squeak Through
Bullet Trails
Omnilibrary
Py's Coal Processing
i try help to keep the UNcompatible mods list up-to-date =)
by Dae
Thu Jan 02, 2020 1:23 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 144688

Re: [MOD 0.17] Industrial Revolution

only if i change setting of industrial revolution. if i use "standard" setting, ion cannon work fine --- UNcompatible mods : IonCannon InversedOilRefinery InversedOilRefinery-fixAgain Air-Filtering TransportGroup Bugs Wall from "Dectorio" can't enter on incinerator Radar can copy or delet (q key, Al...
by Dae
Thu Jan 02, 2020 12:34 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 989
Views: 144688

Re: [MOD 0.17] Industrial Revolution

Hello here

factorio 0.17.79. (on Lubuntu x64)
IR 1.0.9
+IR langage

i have this error message if ion canon are enable (and all setting enable, just "bonus begin" disable)
Image

if i disable ion canon, game start normaly
by Dae
Wed Jan 01, 2020 5:45 pm
Forum: Multiplayer
Topic: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database
Replies: 214
Views: 76956

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

Morlegendaries try delet all base. https://i.imgur.com/Tqeynv5.jpg [ "758114415", "ag3868406", "armonidrummer2294", "axlii50", "b.fidder01", "baconbeard", "banzaai", "bernalfa", "bigsmarts", "buckiize", "caleb5237", "cgfan", "chaken", "cheesy_the_meister", "cnor24", "dmitrij", "dmitrij420", "executo...
by Dae
Tue Jul 02, 2019 2:15 pm
Forum: Translations
Topic: 0.17.53 campagne/tuto crash
Replies: 5
Views: 886

Re: 0.17.53 campagne/tuto crash

it's only the faut of mods ?
by Dae
Tue Jul 02, 2019 2:14 pm
Forum: Ideas and Suggestions
Topic: idea for changelog eyes friendly
Replies: 4
Views: 272

Re: idea for changelog eyes friendly

if light grey are cool .. why all this forum are on dark grey /white word ?


i read every changelong of all mods i use.
and changlog of factorio.com

so yes. make it lisible are importante
by Dae
Tue Jul 02, 2019 3:38 am
Forum: Ideas and Suggestions
Topic: idea for changelog eyes friendly
Replies: 4
Views: 272

idea for changelog eyes friendly

Image

please =)
by Dae
Tue Jul 02, 2019 3:32 am
Forum: Translations
Topic: 0.17.53 campagne/tuto crash
Replies: 5
Views: 886

0.17.53 campagne/tuto crash

factorio 0.17.53 https://image.noelshack.com/fichiers/2019/27/2/1562037817-capture-du-2019-07-02-04-15-36.png personally I find the tutorial very frustrating the previous game mode allowed to discover the game in fun, taking its time. with lenses (the radar, the plane etc), there is just waves of mo...
by Dae
Sun May 12, 2019 3:49 am
Forum: Multiplayer
Topic: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database
Replies: 214
Views: 76956

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

server-banlist.json [ "758114415", "ag3868406", "armonidrummer2294", "axlii50", "b.fidder01", "baconbeard", "banzaai", "bernalfa", "bigsmarts", "buckiize", "caleb5237", "cgfan", "chaken", "cheesy_the_meister", "cnor24", "dmitrij", "dmitrij420", "executor013016", "gapspring", "gdy1120", "ghostalgum",...
by Dae
Sun May 12, 2019 2:39 am
Forum: Technical Help
Topic: [0.17.34] Linux headless server question
Replies: 2
Views: 456

Re: [0.17.34] Linux headless server question

On Lubuntu 18.04x64 i havez download the linux-serveur version. unziped it on /server/ [ctrl alt T] chmod -R 775 ./ && exit move to /bin/x64 tape F4 to terminal here, ./factorio ./server-settings.json -v --start-server Multi1 (multi1 are the name of my save) you need the "server-settings.json" file ...

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