Search found 30 matches

by mcwaffles2003
Wed Dec 25, 2019 8:05 am
Forum: News
Topic: Friday Facts #320 - Color correction
Replies: 198
Views: 18691

Re: Friday Facts #320 - Color correction

Why become bluer at night when things get redder as the sun goes down?
by mcwaffles2003
Tue Sep 05, 2017 9:08 am
Forum: News
Topic: Friday Facts #206 - Workflow optimisation
Replies: 84
Views: 19992

Re: Friday Facts #206 - Workflow optimisation

will oil derricks actually have chirality?

2 derricks in that pick are different from the other 2 derricks, or did you guys just edit that?

also, please do the non joining pipes.... it would make the world easier
by mcwaffles2003
Sun Jun 25, 2017 12:25 am
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 137291

Re: Uranium Power

Yes yes, I was excited too. Thus I was a bit more chatty than I should be. Normally I keep it down as I don't want people anticipating. :) I lost some files from the array crash and have to start over with new codes. Short of it is I am trying to keep the 3x3 as is while changing the 5x5 to somethi...
by mcwaffles2003
Tue Jun 13, 2017 8:35 pm
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 137291

Re: Uranium Power

It would be nice to see an update or progress report every week just to know how things are going. This mod is one I've naturally been anticipating for a while, I haven't started playing yet because of the wait, so the silence is making me a bit concerned if things are even moving. Having weekly re...
by mcwaffles2003
Thu May 04, 2017 5:30 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3219
Views: 551413

Re: Development and Discussion

I'm not sure if this is entirely the right place to put this, but the infinite ores are shiny and I love them <3 Now... try to have a big patch of them instead of the small ones in the middle of normal ores that RSO does... You endup with a huge patch that is always 'vibrating' and it can be a litt...
by mcwaffles2003
Thu May 04, 2017 5:27 am
Forum: Technical Help
Topic: AMD GPU not used by factorio by default on lapptop
Replies: 8
Views: 1338

Re: graphics problems

OK wow, so i just figured this out ive included a picture showing 3 steps that need to be taken to fix this problem in amd settings go to preferences click radeon additional settings in there click the "switchable graphics application settings" tab and set factorio to high performance, where it shou...
by mcwaffles2003
Thu May 04, 2017 5:10 am
Forum: Technical Help
Topic: AMD GPU not used by factorio by default on lapptop
Replies: 8
Views: 1338

Re: graphics problems

ive tried playing with the amd settings, making a profile for factorio and whatnot, and then launched the game from the settings panel itself. every time when i go to change the graphics to high res to find out if its using anything but the 128mb from intel hd i always revieve the msg i showed in th...
by mcwaffles2003
Thu May 04, 2017 1:08 am
Forum: Technical Help
Topic: AMD GPU not used by factorio by default on lapptop
Replies: 8
Views: 1338

Re: graphics problems

since i am on a laptop im not able to change the amount of video memory intel hd utilizes, ive tried changing this through bios and no option is available. from what i understand this isnt uncommon with laptops. i really wish i could since i have 16gb of ram a my disposal. but my overall concern is ...
by mcwaffles2003
Wed May 03, 2017 3:49 am
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 137291

Re: Uranium Power

Fatmice, is there any chance in the future of different reactor types? i think a progression of heavy/light water reactors, breeder reactors, and molten salt reactors might be a great addition if its in line with your interests. only 2 new ores would need to be generated (plutonium and thorium) and...
by mcwaffles2003
Wed May 03, 2017 3:40 am
Forum: Technical Help
Topic: AMD GPU not used by factorio by default on lapptop
Replies: 8
Views: 1338

Re: graphics problems

Well is there any way for me to at least be able to get factorio to utilize the graphics card at all, instead of running off of intel HD integrated graphics which are using up my cpu? Maybe i cant get the high res textures but if the graphics run on my gpu and my cpu is only utilized for processing ...
by mcwaffles2003
Tue May 02, 2017 4:20 am
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 137291

Re: Uranium Power

Fatmice, is there any chance in the future of different reactor types? i think a progression of heavy/light water reactors, breeder reactors, and molten salt reactors might be a great addition if its in line with your interests. only 2 new ores would need to be generated (plutonium and thorium) and ...
by mcwaffles2003
Tue May 02, 2017 4:08 am
Forum: Bob's mods
Topic: 0.15 - plans?
Replies: 64
Views: 12652

Re: 0.15 - plans?

" Do we even need my barrelling mechanic any more?"

maybe not for liquids, but gasses in barrels seems silly
by mcwaffles2003
Sun Apr 30, 2017 10:01 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3219
Views: 551413

Re: Development and Discussion

Angel, any chance on an angels nuclear mod? i think a progression of heavy/light water reactors, breeder reactors, and molten salt reactors might be a great addition if its in line with your interests. only 2 new ores would need to be generated (plutonium and thorium) and it would make nuclear manag...
by mcwaffles2003
Sun Apr 30, 2017 9:44 am
Forum: Bob's mods
Topic: 0.15 - plans?
Replies: 64
Views: 12652

Re: 0.15 - plans?

is there any chance of adding new nuclear ores like thorium?
by mcwaffles2003
Wed Apr 26, 2017 3:13 am
Forum: Technical Help
Topic: AMD GPU not used by factorio by default on lapptop
Replies: 8
Views: 1338

AMD GPU not used by factorio by default on lapptop

Alright, Can someone help me here? i get heavy fps drops in game i have a Dell Latitude E6440 (Intel Core i7, 2.9GHz, 16GB ram) with a AMD Radeon HD 8690M card in it i cant seem to find a way to get factorio to use the card and my intel hD graphics only gives 128mb of video memory id really like to ...
by mcwaffles2003
Sat Apr 22, 2017 7:12 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 65003

Re: Friday Facts #187 - Space science & 0.15 graphics

No belt optimizations? Please add this as a 0.15.xx update. it has been sorely needed for a long time. may i refer you to https://www.factorio.com/blog/post/fff-176 https://www.reddit.com/r/factorio/comments/66wb3l/015_changelog_prerelease_what_to_look_forward_to/dglrsyc/ well at least theres this,...
by mcwaffles2003
Sat Apr 22, 2017 6:58 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 65003

Re: Friday Facts #187 - Space science & 0.15 graphics

DaemosDaen wrote:No belt optimizations? Please add this as a 0.15.xx update. it has been sorely needed for a long time.
may i refer you to https://www.factorio.com/blog/post/fff-176
by mcwaffles2003
Sat Apr 22, 2017 9:53 am
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 65003

Re: Friday Facts #187 - Space science & 0.15 graphics

Is there any chance of increasing the volume held by storage tanks in the future? The idea that barreling liquids compacts them for storage is really counter intuitive, unrealistic, and makes getting storage tanks a pointless effort for the most part 1 or 10 units acid per 10 ore ... keep in mind t...
by mcwaffles2003
Sat Apr 22, 2017 8:48 am
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 65003

Re: Friday Facts #187 - Space science & 0.15 graphics

Is there any chance of increasing the volume held by storage tanks in the future? The idea that barreling liquids compacts them for storage is really counter intuitive, unrealistic, and makes getting storage tanks a pointless effort for the most part

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