Search found 34 matches
- Sat Oct 05, 2024 9:12 am
- Forum: General discussion
- Topic: Space Age general Questions
- Replies: 35
- Views: 5440
Re: Space Age general Questions
It will most likely land on planet 1. This is the main problem of public servers, so if I care about the base, I set the server so that newcomers can do nothing but walk around and write in the chat. I haven't found a better solution
- Fri Oct 04, 2024 3:27 pm
- Forum: General discussion
- Topic: Space Age general Questions
- Replies: 35
- Views: 5440
Re: Space Age general Questions
@Tertius @NineNine I feel better when I already have the game purchased. I won't wait for reviews anyway - I love factorio It will not work. You can't join a server not having a specific mod installed. Having this mod installed is basically purchasing SA. So it will work just like any other mod. I t...
- Thu Oct 03, 2024 6:15 pm
- Forum: General discussion
- Topic: Space Age general Questions
- Replies: 35
- Views: 5440
When will you talk about multiplayer in Space Age?
Will you release the headless version earlier so that the server can be prepared for the premiere? Or maybe the same server will work just in the new version? How will it work at all, will it be possible to play people from Space Age with Vinila? I understand that there have to be restrictions but ...
- Fri May 31, 2024 2:18 pm
- Forum: News
- Topic: Friday Facts #413 - Gleba
- Replies: 119
- Views: 25995
Re: Friday Facts #413 - Gleba
I love the alien aesthetic, this is something I always felt was lacking on nauvis. Will the flora and fauna animate? Like a small particle for a "lizard like"creature here and there, yellow eyes on the tree hiding inside when the night comes or the tentacles wriggling here and there? You ...
- Fri May 10, 2024 11:31 am
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 112
- Views: 22096
Re: Friday Facts #410 - Rocket turret & Target priorities
When will we finally know the release date of the expansion? Just take my money
- Sat Mar 23, 2024 2:16 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 131
- Views: 27185
Re: Friday Facts #403 - Train stops 2.0
I've been following the news about the new version and I have the impression that you've overcomplicated it. In a sense, these changes are very cool and I can't wait until I can play it. There are so many changes that you could easily divide it into two separate parts. Thanks to this, we would alrea...
- Sat Feb 24, 2024 8:13 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 295
- Views: 60398
Re: Friday Facts #399 - Trash to Treasure
Since each planet will be different, there is a chance that there will be many mods that will introduce even more different planets with different technologies and techniques.
Please give us some early access
Please give us some early access
- Fri Aug 25, 2023 2:05 pm
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 269
- Views: 89710
Re: Friday Facts #373 - Factorio: Space Age
I can't wait to put up a server even in beta
Chlew UI
Hi, I wrote my first mod (my first lua code) for nice (at least that was the assumption) displaying the list of people on the server. I still have a lot of ideas to develop it. Functionalities: Displaying players' armor Displaying player names Viewing the online time of players Afk time display (aft...
- Mon Jun 22, 2020 4:20 pm
- Forum: Questions, reviews and ratings
- Topic: Read server config file
- Replies: 0
- Views: 890
Read server config file
How to read the server configuration file from the module level? It is posiible to add there custom settings?
Or maybe Is possible just to read the file with lua?
Or maybe Is possible just to read the file with lua?
- Sun Jun 21, 2020 8:01 pm
- Forum: Questions, reviews and ratings
- Topic: How to overlay player color tocharacter icon
- Replies: 0
- Views: 835
How to overlay player color tocharacter icon
Hi I display character icon like this: function Events.on_player_created(event) game.get_player(event.player_index).gui.left.add{ type = "label", caption='[entity=character]' } end How to apply player color to this icon? For text it is easy. Is there an expanded description on how to creat...
- Sun Jun 21, 2020 5:24 pm
- Forum: Modding help
- Topic: Is it possible to recognize if the player is steam?
- Replies: 1
- Views: 822
Is it possible to recognize if the player is steam?
Hi,
I'm starting to learn how to write mods. And I have questions
Is it possible to recognize if the player is from steam?
Get SteamId or other data?
Can any connection be made to steam at all?
I'm starting to learn how to write mods. And I have questions
Is it possible to recognize if the player is from steam?
Get SteamId or other data?
Can any connection be made to steam at all?
- Sun Feb 02, 2020 10:04 pm
- Forum: Ideas and Suggestions
- Topic: Display train's ID number on scheduler UI
- Replies: 15
- Views: 5252
Re: Display train's ID number on scheduler UI
+1 for this idea
- Sun Feb 02, 2020 9:55 pm
- Forum: Ideas and Suggestions
- Topic: Welcome message after entering the server
- Replies: 0
- Views: 663
Welcome message after entering the server
TL;DR I suggest the possibility of defining a welcome message on the server. What ? 1. Simple version : When someone enters the server in the console, the message defined in server-settings.json would appear 2. Best version : When someone enters the server, a modal would appear. The content would b...
- Sun Mar 24, 2019 12:52 pm
- Forum: Ideas and Suggestions
- Topic: Command line - mod update
- Replies: 15
- Views: 5062
Re: Command line - mod update
Can you tell me the use-case of that? Why do you think you need this and cannot update over the mods-gui to the portal? If you have server localy it's not big problem. But if you heve server on remote machine, then you must send new mods using ssh or some ftp. It is not comfortable. For update serv...
- Wed Mar 20, 2019 7:49 pm
- Forum: Ideas and Suggestions
- Topic: Command line - mod update
- Replies: 15
- Views: 5062
Cli command for update mods
TL;DR An option for the headless version that allows updating all modes. It should work the same as in the game when we choose all possible updates. What ? Updating mods on the server is probably the most troublesome yet. Now update them in the game and then upload to the server. Since the game its...
- Sun Mar 10, 2019 7:06 pm
- Forum: Duplicates
- Topic: [0.17.9] Crash in capaign
- Replies: 0
- Views: 588
[0.17.9] Crash in capaign
I just plau in campaign and then game crash. Screen with error is in attachment.
- Fri Jan 11, 2019 6:35 pm
- Forum: Multiplayer
- Topic: [PL] Szukam osob do gry
- Replies: 7
- Views: 5490
Re: [PL] Szukam osob do gry
Siemka mam serwer z factorio i teamspeak3 dla osób pełnoletnich teamspeak3://ts.chlew.org jak ktoś chętny to zapraszam
- Tue Aug 07, 2018 8:57 am
- Forum: Multiplayer
- Topic: [PL] Szukamy osób do gry razem
- Replies: 1
- Views: 1571
Re: [PL] Szukamy osób do gry razem
Hej, Gramy w różne gry m.in. factorio. Mamy swój serwer ts i factorio więc mamy dowolność w konfiguracji. Jako, że mam już wszystkie osiągnięcia na steam z factorio to można pobawić się i modami. Mamy tylko wymóg by osoby na naszym TS były dorosłe. Więc jeśli spełniacie ten wymóg to możemy razem coś...
- Mon Jun 18, 2018 2:41 pm
- Forum: Technical Help
- Topic: Detailed logs to find the troll
- Replies: 8
- Views: 3487
Re: Detailed logs to find the troll
The same situation the other day. So, I've set the password for now.
And you can not watch from the back? How to turn on replays?
And you can not watch from the back? How to turn on replays?