Search found 3 matches
- Tue Apr 16, 2019 12:55 am
- Forum: Mods
- Topic: [MOD 1.1] Warehousing v0.4.0
- Replies: 251
- Views: 248759
Re: [MOD 0.17] Warehousing v0.2.0
Just started playing again since 0.17 dropped. I see that the recipe has been updated to steel, but 100 steel seams a little steep imo. Will you be re-balancing it? If so, I'd recommend lowering the amount a little.
- Sat Nov 11, 2017 8:31 pm
- Forum: Railway Setups
- Topic: Rail Block Occupancy via Circuit Network
- Replies: 1
- Views: 2162
Rail Block Occupancy via Circuit Network
I am messing around with signalling a rail system with a relay style signaling system much like a real railroad and am wondering is there any way to determine a blocks occupancy state besides attacking a wire to a signal? From what I've seen so far if a regular signal shows occupancy, I can attach a ...
- Fri Aug 25, 2017 4:02 am
- Forum: Ideas and Suggestions
- Topic: Worker robot cargo size infinite research
- Replies: 9
- Views: 5974
Re: Worker robot cargo size infinite research
Yes, this is a wonderfull idea. Im about at the same stage, 150k uron per minute 4 rps base and running at 25 ups with 100k robots doing my dirty work. I cant see going much bigger if the ups gets much worse and an infinite cargo size would certainly reduce the number of botd needed.