Search found 11 matches

by Lankster
Mon May 29, 2017 8:02 am
Forum: Not a bug
Topic: base>=0.15.??
Replies: 3
Views: 1579

base>=0.15.??

The base>=0.15.?? vs. 0.15.0 and mods.

The stable version of 0.15.0 base works. From the update from 0.14.22 you sent out.
The problem Im finding is that the "experimental release" and updates like "0.15.16 does not work in some mods? The Dependencies: base>=0.15.0 works, but not base>=0.15.16 as ...
by Lankster
Fri Apr 28, 2017 10:19 pm
Forum: Pending
Topic: 0.15.1 Update mods - Notice: Download failed:_ _1_ _
Replies: 1
Views: 1026

0.15.1 Update mods - Notice: Download failed:_ _1_ _

0.15.1 Update mods -

Notice: Download failed:_ _1_ _

Keep getting this when checking for mod updates.
by Lankster
Tue Apr 25, 2017 8:08 am
Forum: Won't fix.
Topic: CRASH on Update Failed 0.14.22 to 0.15.1
Replies: 2
Views: 1521

CRASH on Update Failed 0.14.22 to 0.15.1

Update failed:
file "Changelog.txt" not found.
file "Changelog.txt" has unexpected content.
by Lankster
Sat Apr 22, 2017 10:43 am
Forum: Mods
Topic: [MOD 0.14] Sticky notes - leave notes or signs on the map
Replies: 81
Views: 42376

Re: [MOD 0.14] Sticky notes - leave notes or signs on the map

Can you add the short key (ALT+W) in the \StickyNotes_2.1.3\locale\en file un the line "[entity-description]" to have the hot key.


OLD look:
[entity-description]
sticky-note = Use this item to leave a note on the ground as a reminder for yourself or a message to other players.
sticky-sign = Use ...
by Lankster
Wed Apr 12, 2017 5:38 am
Forum: Ideas and Suggestions
Topic: [0.14.14] Add option were to load/save save games
Replies: 5
Views: 2823

Re: [0.14.14] Add option were to load/save save games

I think you are not right.
The directory-requester allows easy change of directories to any path on your comp.

And https://wiki.factorio.com/index.php?title=Application_directory#Changing_the_user_data_directory

Can you show me the button??
Missing button.png
Keep in mind that not all users ...
by Lankster
Mon Mar 27, 2017 4:57 pm
Forum: Ideas and Suggestions
Topic: Auto Load Mods /Auto install dependencies
Replies: 6
Views: 4404

Auto Load Mods /Auto install dependencies

The game needed this a long time ago. I keep finding this to be a real pain.

When loading a game. The game should also load all Mod Dependencies when you pick that game. The option to Toggle them on/off as needed. We should have a option in the load screen.
Having to go back to see what mods I ...
by Lankster
Thu Mar 16, 2017 10:39 am
Forum: Ideas and Suggestions
Topic: Delete everything
Replies: 4
Views: 5863

Re: Delete everything

Having to shoot the item dont work in edit mode..
(Like you want to cut a tree and your waiting for this status BAR to do its thing. waiting, waiting..)
Can you use grenades in sandbox mode? I've never tried.
Nope..

As Sandbox mode to me has a few little bugs It works best to use Creative ...
by Lankster
Tue Feb 21, 2017 1:37 am
Forum: Ideas and Suggestions
Topic: Delete everything
Replies: 4
Views: 5863

Re: Delete everything

UPDATE:
After about a month with the game I found the Cheats and Mods work very well to get things done.

I still find little problems in SandBox mode where I do 90% of the game.

SandBox Mode needs a instant remove or place. (Like you want to cut a tree and your waiting for this status BAR to do ...
by Lankster
Mon Jan 30, 2017 6:49 am
Forum: Ideas and Suggestions
Topic: Character Bag Size and Chest Sizes
Replies: 3
Views: 2001

Character Bag Size and Chest Sizes

Character Bag Size and Chest Sizes

Character Bag Size: 60

Chest Sizes:16 Wood
Chest Sizes:32 Iron
Chest Sizes:48 Steel

The Character Bag Size should not be any larger then the largest bag size.
Setting the Character Bag Size to 50 and the Chest (steel) to 50 leaves the bottom row to add in other ...
by Lankster
Fri Jan 27, 2017 10:38 pm
Forum: Ideas and Suggestions
Topic: Delete everything
Replies: 4
Views: 5863

Delete everything

Delete shouldn't be a mystery on how it works.

Putting the "X" in a chest should be DELETE/Destroy the items. or a skull pic next to the "X"

When in Edit Map mode Mouse+Delete button should delete ANYTHING. (you can always get it back)

In the "Load scenario" screen there should be a "[Delete Map ...
by Lankster
Thu Jan 26, 2017 5:08 pm
Forum: Ideas and Suggestions
Topic: Game Demo enemy's on/off
Replies: 0
Views: 852

Game Demo enemy's on/off

DEMO SUGGESTION:
The demo needs to have a fast easy way of turning on/off enemy's to give the first time player time to work out the problems. With so many enemy's at night it made me mad that I couldnt turn them off and spend time enjoying the game and learning what I needed to do and what more the ...

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