Search found 4 matches
- Thu Jan 26, 2017 11:52 am
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 594239
Re: [MOD 0.14] AAI Programmable Vehicles
Ok, count me in for any help I can provide - can translate to Silesian and Polish. I am currently playing with stats of the miner and other vehicles a bit, so I'm happy to provide you with alternate values/files should you be interested (yes, I read the license, no redistribution - just doing it on ...
- Wed Jan 25, 2017 6:10 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 594239
Re: [MOD 0.14] AAI Programmable Vehicles
Ok got it. Though the other side-effect is that vehicles became pretty much immune to biters damage... Biters do physical or acid damage, not impact damage. Hm I thought so, but what I observed is that a car standing in the middle of a biters group gets very minimal damage - what I was used to was ...
- Tue Jan 24, 2017 6:53 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 594239
Re: [MOD 0.14] AAI Programmable Vehicles
Ok got it.
Though the other side-effect is that vehicles became pretty much immune to biters damage...
Though the other side-effect is that vehicles became pretty much immune to biters damage...
- Tue Jan 24, 2017 5:45 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 594239
Re: [MOD 0.14] AAI Programmable Vehicles
Hey, looks to me like there is something wrong with entity-updates - all vehicles got 99.9% resistance to impact when mod is enabled...