Gave them my son, got back Hulk.
Would do it again (y)
Search found 5 matches
- Fri Aug 29, 2014 12:43 pm
- Forum: General discussion
- Topic: Can I truly trust these developers?
- Replies: 21
- Views: 7810
- Tue Aug 26, 2014 7:05 am
- Forum: News
- Topic: Friday Facts #46
- Replies: 35
- Views: 33942
Re: Friday Facts #46
Can't wait. To shoot my brother. Ingame ofc.
Wibble di wabble di du!
Wibble di wabble di du!
- Tue Aug 26, 2014 7:01 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 589
- Views: 329064
Re: Thank you (Make the dev-team happy today!)
God you really don't know how to programm a bad game.
Now I have to play a good one with factorio, in 2014!
So much time is allready lost! lessthan3
Now I have to play a good one with factorio, in 2014!
So much time is allready lost! lessthan3
- Wed Aug 20, 2014 2:54 pm
- Forum: Ideas and Requests For Mods
- Topic: Looking for mod ideas
- Replies: 21
- Views: 8537
Re: Looking for mod ideas
Modname: Bulletproof New Bullets / Shells for Endgame Survival Something like the following was wandering in my Head - burning bullets (adds burning effect -loosing x health each second for x seconds, may jumps to near structures/creatures, dont use inside your factory!), - shocking bullets (lightni...
- Wed Aug 20, 2014 2:38 pm
- Forum: Balancing
- Topic: Piercing bullets are overpriced
- Replies: 7
- Views: 17071
Re: Piercing bullets are overpriced
Shotgun spread matters less against crowds and buildings where every pellet is guaranteed to hit SOMETHING. But yeah, bullets have some advantages. Unfortunately they are completely useless against big biters and buildings. Making them useful late game seems impossible since all common targets at t...