Hm, I've not had this problem(yet) but surely appealing the claim with proof the music is creative commons should be enough to make it go away?
Im afraid that is not the case with these specific claimants. They will gladly wait the entire 30 days before telling you "they think their claim is still ...
Search found 10 matches
- Tue Dec 30, 2014 7:32 pm
- Forum: General discussion
- Topic: Copyright Claims On Music
- Replies: 9
- Views: 6828
- Tue Dec 30, 2014 12:06 am
- Forum: General discussion
- Topic: Copyright Claims On Music
- Replies: 9
- Views: 6828
Re: Copyright Claims On Music
*As infuriating as this is, I don't think the Factorio team can do anything about it, as they are not the owners of the original music - they only use it according to it's (free!) licence. I think only the original owner may demand the bogus claims to be removed, but I am in now way an expert in ...
- Mon Dec 29, 2014 7:01 pm
- Forum: General discussion
- Topic: Copyright Claims On Music
- Replies: 9
- Views: 6828
Copyright Claims On Music
Probably old news, but it looks like the usual suspects in the music industry added the game music from factorio to the copyright claim system on youtube, so just about all of my videos are getting claimed. (I end up having to remove the songs anyway because these specific claimants never release ...
- Sun Oct 05, 2014 11:19 pm
- Forum: News
- Topic: Friday Facts #54 Bug in bug reporting of other bug
- Replies: 14
- Views: 26697
Re: Friday Facts #54 Bug in bug reporting of other bug
I know they are working hard to get multiplayer functional and all, but gah... Havent actually wanted multiplayer in a game before like I do now.
- Sat Aug 23, 2014 5:39 pm
- Forum: News
- Topic: Friday Facts #48 Long term thinking
- Replies: 25
- Views: 29528
Re: Friday Facts #48 Long term thinking
I would like to have some kind of tree harvester:
You just run through a forest and there is no more forest, and you have wood collected in the storage.
Construction drones will remove trees in range if you use the demolition plan on them.
Also, im just gona be another seagull in the flock and ...
You just run through a forest and there is no more forest, and you have wood collected in the storage.
Construction drones will remove trees in range if you use the demolition plan on them.
Also, im just gona be another seagull in the flock and ...
- Thu Aug 21, 2014 10:55 am
- Forum: Ideas and Suggestions
- Topic: End game spaceport, airport, space utiltiies.
- Replies: 0
- Views: 2035
End game spaceport, airport, space utiltiies.
The short of it is this: Instead of the endgame being building a rocket defense how about progressing to space travel yourself?
How would you go about this? Well it would first start by being able to build aircraft. (ideally both logistic aircraft like a C17 or 747 that would effectively be a ...
How would you go about this? Well it would first start by being able to build aircraft. (ideally both logistic aircraft like a C17 or 747 that would effectively be a ...
- Tue Aug 19, 2014 12:35 am
- Forum: Ideas and Suggestions
- Topic: Higher Quality Solar Pannels And Accumulators
- Replies: 4
- Views: 2232
Re: Higher Quality Solar Pannels And Accumulators
Although it does appear to solve the problem, id rather not take the "starbound" approach to problem solving, to the point the game goes dark because modders are just doing everything themselves. So I at least feel the need to put a post up here.FishSandwich wrote:Check out the Dytech mod.
- Tue Aug 19, 2014 12:11 am
- Forum: Ideas and Suggestions
- Topic: Higher Quality Solar Pannels And Accumulators
- Replies: 4
- Views: 2232
Higher Quality Solar Pannels And Accumulators
Currently, Solar Power is both expensive AND excessively space consuming. I can accept that for early game, it is a trade off after all, but what about late game? Coal seems nearly indefinite as well as oil and is clearly superior so how about a way to produce better Solar Power later in the game ...
- Tue Aug 19, 2014 12:04 am
- Forum: Implemented Suggestions
- Topic: Barrels as universal liquid containers/Barreling all fluids
- Replies: 11
- Views: 7102
Re: Barrels as universal liquid containers
+1 to adding barrel recipes to all liquids.
- Tue Aug 19, 2014 12:02 am
- Forum: Ideas and Suggestions
- Topic: electric trains
- Replies: 176
- Views: 82092
Re: electric engines and train tiers
+1 To the idea of electric trains, I hate using combustables to the point I just storage tank all my light and heavy oil until I can turn it into petrolium. I like to keep my area clean and use both early solar power as well as efficiency books in all my buildings. But the one thing I am unable to ...