Search found 3 matches

by NicoH
Mon Sep 01, 2014 12:15 am
Forum: Wiki Talk
Topic: (Re)Naming
Replies: 14
Views: 22123

Re: (Re)Naming

Fianlly, I also think roboport's should have their functionality splitted up. I have create a mod for my personal use just for that. I have charging stations that can't hold robots, I have roboports that doesn't charge and has no logistic size, I have roboports that increase the radius but can't st...
by NicoH
Sat Aug 23, 2014 10:12 pm
Forum: Mods
Topic: [MOD 0.4.x] Factorio Clock
Replies: 15
Views: 16217

Re: [MOD 0.4.x] Factorio Clock

Turtle wrote:
DaveMcW wrote:Here is a version compatible with Factorio 0.10.8.
This mod still works fine in 0.10.8. It'll probably break in 0.11.0 when version numbers are required though.
Versionnumbers are already required in 0.10.8. I can't install a mod without having the version number in the foldername.
by NicoH
Tue Aug 19, 2014 10:28 pm
Forum: General discussion
Topic: Lag during autosave
Replies: 11
Views: 3960

Re: Lag during autosave

Ah, so it's autosave. I already wondered what freezes my game every few minutes. I already play the game on a SSD, so I don't want to know how long it'd take to save to an hdd.

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