Search found 9 matches

by Phoscur
Tue Apr 01, 2025 11:59 am
Forum: Technical Help
Topic: [2.0.42] Controller Alt Binding / Paddles: "Control + Unknown"
Replies: 2
Views: 1516

Re: [2.0.42] Controller Alt Binding / Paddels: "Control + Unknown"

Thank you!! Eh yes, ofc, paddles, not pedals or paddels ;)
With LT(Ctrl)+Alt+Key Bindings I'll be able to add another layer and thereby a lot more bindings to the controller and RT+Alt+Key should also work then...
I'll report once more after trying v2.0.44! Can't promise I'll be back with a full ...
by Phoscur
Mon Mar 31, 2025 5:51 pm
Forum: Development Proposals
Topic: Controller support
Replies: 22
Views: 30331

Re: Controller support

Hi,
I believe I found at least one bug and created a ticket: https://forums.factorio.com/viewtopic.php?t=127783 , please have a look, @twinsen!

Also, generalising a bit, I'm looking for tips and tricks for XBOX Elite Controllers usage:
- Did you get paddles to work (without cable connected)?
- Do ...
by Phoscur
Wed Mar 26, 2025 4:48 pm
Forum: Technical Help
Topic: [2.0.42] Controller Alt Binding / Paddles: "Control + Unknown"
Replies: 2
Views: 1516

[2.0.42] Controller Alt Binding / Paddles: "Control + Unknown"

Hello,
I'm having a bunch of issues using an XBOX Elite Controller on PC via Steam, Factorio Version: 2.0.42 including Space Age DLC.
Sorry for overloading a single topic, maybe this can and should be split into multiple!

-1. Many (for me in multiplayer essential) features are not bound by default ...
by Phoscur
Thu Aug 27, 2020 10:51 pm
Forum: Resolved Problems and Bugs
Topic: No update path from 0.18.47 to 1.0.0 for linux-headless64
Replies: 6
Views: 2619

Re: No update path from 0.18.47 to 1.0.0 for linux-headless64

So only manual full updates from 0.18 to 1.0 right now? For how long?
by Phoscur
Mon Jan 16, 2017 7:04 pm
Forum: Modding discussion
Topic: [Solved]Export Game Event Data and Players to Log File again
Replies: 11
Views: 4926

Re: [Solved]Export Game Event Data and Players to Log File again

Great! And if I wanted to register players logging off, or dropping, which events would I subscribe to?
on_player_left_game?
by Phoscur
Sun Jan 08, 2017 4:30 pm
Forum: Modding discussion
Topic: [Solved]Export Game Event Data and Players to Log File again
Replies: 11
Views: 4926

Re: [Solved]Export Game Event Data and Players to Log File again

I can confirm, the proposed codelines from Articulating work as expected!

Now player join, respawn and even rocket launch data is exported.

I tested this by killing myself ingame with a modified control.lua xD

There is an ingame message when a player is killed. Which would be the kill event to ...
by Phoscur
Sun Jan 08, 2017 3:30 pm
Forum: Modding discussion
Topic: [Solved]Export Game Event Data and Players to Log File again
Replies: 11
Views: 4926

Re: Export Game Event Data [and Player Names to Log File again]

Brilliant daniel34! I'm going to test this asap. Having the next multiplayer session on tuesday :)
by Phoscur
Sun Jan 08, 2017 2:41 pm
Forum: Modding discussion
Topic: [Solved]Export Game Event Data and Players to Log File again
Replies: 11
Views: 4926

Re: Export Game Event Data [and Player Names to Log File again]

Thank you Articulating!
These are the lines I was looking for. Now I only have to put them with some Factorio Mod Config and Bootstrapping.

Then I probably should publish them to have them easily distributed to the clients too.
Although I don't see why this code needs to run on the clients. Is it ...
by Phoscur
Wed Jan 04, 2017 9:32 pm
Forum: Modding discussion
Topic: [Solved]Export Game Event Data and Players to Log File again
Replies: 11
Views: 4926

[Solved]Export Game Event Data and Players to Log File again

Hi!
I'm posting this Log File related issue here, because it seems the obvious solution to write a mod (but I don't know how to do this yet) and also because I need help and I want more opinions on this.

In conjunction with a v.0.13.x dedicated multiplayer server, a friend of mine ran a Telegram ...

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