TL;DR
Create a new event that triggers when a construction robot repairs an entity, similar to the on_player_repaired_entity event.
What ?
Add a robot equivalent to the on_player_repaired_entity event, and associated event filters to the Lua API. Also, add an additional field to the ...
Search found 9 matches
- Wed Dec 18, 2019 5:01 am
- Forum: Modding interface requests
- Topic: Add on_robot_repaired_entity Event
- Replies: 1
- Views: 926
- Sat Jun 09, 2018 8:41 pm
- Forum: Gameplay Help
- Topic: Artillery Automatic Firing Logic
- Replies: 2
- Views: 1248
Re: Artillery Automatic Firing Logic
Cool. Thank you.
- Sat Jun 09, 2018 7:30 pm
- Forum: Gameplay Help
- Topic: Artillery Automatic Firing Logic
- Replies: 2
- Views: 1248
Artillery Automatic Firing Logic
Quick Question. If there is a mod that adds spawners with a lot more health such that it would take around 4 artillery hits to kill it, would the artillery realize this and Queue 4 shots to hit the same spawner, or is it hard coded to attack a spawner once and move on, and wait until the chunk is re ...
- Sat Mar 24, 2018 6:14 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request] Condensed Power Plants
- Replies: 2
- Views: 1737
Re: [Request] Condensed Power Plants
Thanks. I will look into a Fission and Fusion mod. Lately, I have been using https://mods.factorio.com/mod/MassFabrication and modified it so that it converts coal and uranium fuel cells into the subatomic particles fuel at 75% efficiency. Can get a perfect ratio 28GW setup with only 30 fabricators ...
- Thu Dec 28, 2017 2:54 am
- Forum: Modding help
- Topic: Calculation Script
- Replies: 1
- Views: 811
Calculation Script
So I'm going to start a Space X play through soon with the additional end game goal being a full chest of every item, except the Space X items since I would like to finish this century. I wanted to get a sense of scale for this in terms of raw resources but can not find anything for calculating the ...
- Tue Aug 01, 2017 7:49 am
- Forum: Ideas and Requests For Mods
- Topic: [Request] Condensed Power Plants
- Replies: 2
- Views: 1737
[Request] Condensed Power Plants
I have noticed that nuclear reactors take up a lot of the CPU usage in some games when it is your main power source for mega bases. I want to request a mod be made that makes a few items that are equivalent to an entire power setup into a single entity. For steam, it would require 1 off shore pump ...
- Tue Jan 10, 2017 6:30 am
- Forum: Modding discussion
- Topic: Limit on Inserters
- Replies: 5
- Views: 2354
Re: Limit on Inserters
Just for excess storage in case I run out of power so that I have time to install more power without the boilers running out of coal and sending my factory to a standstill instead of just being slightly under powered.
- Mon Jan 09, 2017 8:01 pm
- Forum: Modding discussion
- Topic: Limit on Inserters
- Replies: 5
- Views: 2354
Limit on Inserters
Hey,
So currently when inserters are placing coal into boilers, the limit is 5. I've been looking through the open code and I can't seem to find a way to increase this. Is there a variable I have access to I can change or is it at least possible to change this for just boilers?
So currently when inserters are placing coal into boilers, the limit is 5. I've been looking through the open code and I can't seem to find a way to increase this. Is there a variable I have access to I can change or is it at least possible to change this for just boilers?
- Mon Jan 02, 2017 9:07 am
- Forum: Modding discussion
- Topic: Limit Map dimensions in each direction
- Replies: 0
- Views: 700
Limit Map dimensions in each direction
Hey all,
I've been thinking of mods to work on from logistics to replicating the ore miners from C&C Red Alert 2 but figured I would go with a simple one at first. I am looking for a way to modify the map creation such that you can max a fixed width in each direction from the spawn point. Having ...
I've been thinking of mods to work on from logistics to replicating the ore miners from C&C Red Alert 2 but figured I would go with a simple one at first. I am looking for a way to modify the map creation such that you can max a fixed width in each direction from the spawn point. Having ...