Search found 33 matches

by TatsuZZMage
Fri Oct 04, 2019 7:44 pm
Forum: News
Topic: Friday Facts #315 - New test servers
Replies: 68
Views: 6169

Re: Friday Facts #315 - New test servers

Careful with RGB lit equipment there is an ssd with RGB lights that makes it heat up to temps that cause it to throttle to a standstill and crash windows.
by TatsuZZMage
Sun Aug 04, 2019 7:25 am
Forum: Releases
Topic: Version 0.17.62
Replies: 21
Views: 6157

Re: Version 0.17.62

downloaded the .62 demo on a lark counld't get it t load it gets stuck at 95% full version loaded fine. nvm --gfx-safe-mode got it running lol must be the crap card in the machine i was using.
by TatsuZZMage
Sun Jul 21, 2019 9:18 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 40942

Re: Friday Facts #304 - Small bugs; Big changes

PLEASE LEAVE to Basic oil to being a mod, But DO keep the 1 input for oil PLEASE.
by TatsuZZMage
Sun Jul 07, 2019 7:10 pm
Forum: News
Topic: Friday Facts #302 - The multiplayer megapacket
Replies: 39
Views: 5508

Re: Friday Facts #302 - The multiplayer megapacket

Wow, Actual use cases for jumbo frames, i know my network card doesn't have that on by default.
by TatsuZZMage
Sat Jul 06, 2019 8:05 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.54]Hang on constuction while holding item
Replies: 3
Views: 308

Re: Possible race condition Hang

placeing the bp then grabing the belt into hand once the construction bot places its first item HANG
so Yeah cursed better construction robots at rank 1 any item if its only one stack being placed by personal robots if its also in your hand Hang
by TatsuZZMage
Sat Jul 06, 2019 7:53 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.54]Hang on constuction while holding item
Replies: 3
Views: 308

Re: Possible race condition Hang

Also managed to repeat it
planted a copy of my bus tap and pressed q on the belt wich was when the hang happened
by TatsuZZMage
Sat Jul 06, 2019 6:34 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.54]Hang on constuction while holding item
Replies: 3
Views: 308

[0.17.54]Hang on constuction while holding item

was creating a Bus tap with personal roboport when the game hung at first i thought it was a IO issue then noticed no IO being used think something hit a race condition, I have quite a few mods and personaly i think it might have been "Cursed Better Construction Robots" since it lets bots build seve...
by TatsuZZMage
Mon Jul 01, 2019 10:20 pm
Forum: Releases
Topic: Version 0.17.53
Replies: 8
Views: 6477

Re: Version 0.17.53

Rotational bounding box.. No more letting train roll through each other?
by TatsuZZMage
Mon Jun 17, 2019 11:16 pm
Forum: Releases
Topic: Version 0.17.50
Replies: 11
Views: 8155

Re: Version 0.17.50

Very nice looks like burner inserters are Pulling off blue almost enough to have a full furnace set up using burners to insert and powered to remove.
by TatsuZZMage
Tue Jun 11, 2019 3:54 pm
Forum: Releases
Topic: Version 0.17.48
Replies: 13
Views: 6291

Re: Version 0.17.48

wow that memory glich, hahaha thats a super cluster of ram there boyo. and even thoese are limited to about a 1tb per physical cpu :lol:
by TatsuZZMage
Sun Jun 09, 2019 2:30 am
Forum: News
Topic: Friday Facts #298 - Demo upgrade for Stable
Replies: 78
Views: 9638

Re: Friday Facts #298 - Demo upgrade for Stable

Follower robots a idea for em have a lamp on them that mirros the color of user so they glow their color mask.
by TatsuZZMage
Fri May 31, 2019 7:56 pm
Forum: Releases
Topic: Version 0.17.45
Replies: 12
Views: 8090

Re: Version 0.17.45

It was a bit too funny watching that speed runner yesterday having to keep fixing his belts. :twisted: thanks for that fix.
by TatsuZZMage
Sat May 25, 2019 2:16 am
Forum: News
Topic: Friday Facts #296 - All kinds of bugs
Replies: 58
Views: 8423

Re: Friday Facts #296 - All kinds of bugs

3.5x speed 200x accel raming the train1000+ engines using modded 1tj fuel the size of a into its self on a large loop with a smaller loop using 3 train stops no conditions. having a gomez addams bit of fun. had about 8 crashes to dial the speed down till it didn't crash figured it wasn't worth menti...
by TatsuZZMage
Fri May 17, 2019 7:37 pm
Forum: News
Topic: Friday Facts #295 - New design for the chemical plant
Replies: 77
Views: 11544

Re: Friday Facts #295 - New design for the chemical plant

So does this new chem plant have its own remants as well?
It looks freaking great.
^_^
by TatsuZZMage
Thu Apr 18, 2019 5:21 pm
Forum: Releases
Topic: Version 0.17.32
Replies: 62
Views: 13326

Re: Version 0.17.32

Bah new fluid system, I just wish the fluid rounding would stop eating .1 point of my fluids every few cycles in angels/bob haha. Keep up the good work.
by TatsuZZMage
Tue May 01, 2018 10:35 pm
Forum: Ideas and Suggestions
Topic: Option to Reset mod settings at load fail.
Replies: 7
Views: 886

Option to Reset mod settings at load fail.

So i was messing around with the MOD Quarry, and noticed its mod option allowed ya to set the power usage multiplier to 0 so i did, it gave a failed to load pwr usage can't be 0 msg on restart. Now i couldn't change the mod setting back to a working one, so i tried deleted the entry in the mod-setti...
by TatsuZZMage
Fri Apr 20, 2018 9:27 pm
Forum: News
Topic: Friday Facts #239 - PAX East report
Replies: 20
Views: 6265

Re: Friday Facts #239 - PAX East report

Hahaha love the pictures of the booth, watch out for dancing devils now bendy photo-bombed ya. ^_~ That kid was so cute. Now ya need to somehow get Sheldon on Big Bang Theory to play it, since he loves trains so much.
by TatsuZZMage
Fri Apr 20, 2018 4:09 am
Forum: Mods
Topic: [0.17.x] AnonyMods - Overhaul mod
Replies: 173
Views: 31362

Re: [0.16.x] AnonyMods - Overhaul mod

I dropped a msg on the mod portal the boilers 2 and 3 need to be fixed and dropped the fix in the msg
by TatsuZZMage
Fri Jan 12, 2018 8:02 pm
Forum: Releases
Topic: Version 0.16.16
Replies: 100
Views: 26826

Re: Version 0.16.16

So this change to splitters does it mean they have less of a memory footprint then? do they work faster/"less cpu"?
by TatsuZZMage
Fri Dec 22, 2017 4:59 am
Forum: Releases
Topic: Version 0.16.7
Replies: 153
Views: 28717

Re: Version 0.16.7

.... wow the only reason i used the fluid wagon was this now its just pointless.... really hope the change is reversed... or able to mod back in.

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