Search found 26 matches

by bushbaby1234
Tue Apr 09, 2019 4:08 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.26] Crash when undo during cut & paste
Replies: 2
Views: 2157

[kovarex] [0.17.26] Crash when undo during cut & paste

Describe the problem as best as you can What did you do? Ctrl+Z What happened? Crash What did you expect to happen instead? It might be obvious to you, but do it anyway! Undo Steps to reproduce: 1. Start any world 2. Place any structure 3. Cut the structure(Ctrl-X) 4. (Remove the structure if bots ...
by bushbaby1234
Wed Dec 19, 2018 10:46 pm
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 363001

Re: [0.16.x] Bob's Mods: General Discussion

[/quote]

game doesn't differentiate between bot tiers, just gets idle ones to assign them to task.
[/quote]

ouch. that sucks. thanks for the info though
by bushbaby1234
Wed Dec 19, 2018 9:52 pm
Forum: Bob's mods
Topic: [0.16.x] Bob's Mods: General Discussion
Replies: 866
Views: 363001

Re: [0.16.x] Bob's Mods: General Discussion

does anyone know how the game handles having different tiers of bots in the network at the same time? does it prefer the faster ones?
by bushbaby1234
Sun Mar 11, 2018 4:42 pm
Forum: Mods
Topic: Mylon's Many Mods
Replies: 306
Views: 138121

Re: Mylon's Many Mods

thanks again!
by bushbaby1234
Sat Mar 10, 2018 7:33 am
Forum: Mods
Topic: Mylon's Many Mods
Replies: 306
Views: 138121

Re: Mylon's Many Mods

... i broke it again... (v1.1.11)


Error while running event Bluebuild::on_tick (ID 0)
__Bluebuild__/control.lua:132: attempt to index global 'created_entity' (a nil value)

let me know if you need anything else
by bushbaby1234
Fri Mar 09, 2018 4:21 pm
Forum: Mods
Topic: Mylon's Many Mods
Replies: 306
Views: 138121

Re: Mylon's Many Mods

No worries.
Thanks for the quick update!
by bushbaby1234
Fri Mar 09, 2018 2:34 am
Forum: Mods
Topic: Mylon's Many Mods
Replies: 306
Views: 138121

Re: Mylon's Many Mods

i just updated Bluebuild (from 1.1.9 to 1.1.10) and got this error

__Bluebuild__/control.lua:132: ')' expected near '='

let me know what other info you need from me
by bushbaby1234
Thu Mar 08, 2018 11:09 pm
Forum: Mods
Topic: Mylon's Many Mods
Replies: 306
Views: 138121

Re: Mylon's Many Mods

that's just silly that the mod portal doesn't notify you of comments... seems like quite an oversight on the usefulness of the portal

anyhow i was coming to inform you that concreep doesn't seem to work with reinforced concrete
by bushbaby1234
Thu Feb 15, 2018 3:57 am
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 115836

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

impetus maximus wrote:they still finish dropping what they are holding.
drop_it.png

oh thanks!
by bushbaby1234
Wed Feb 14, 2018 1:42 am
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 115836

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

do we have a full fixed blueprint book? or an alternative? this really was/is my favorite reactor setup. what is wrong with the one you have? i thought that the change to inserters a while back messed it up, i think the specific change was that signals would completely stop them instead of letting ...
by bushbaby1234
Tue Feb 13, 2018 11:07 pm
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 115836

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

do we have a full fixed blueprint book? or an alternative?
this really was/is my favorite reactor setup.
by bushbaby1234
Sat Jun 10, 2017 10:50 am
Forum: Resolved Problems and Bugs
Topic: Corpse Color not matching 'Owners'
Replies: 3
Views: 2125

Re: Corpse Color not matching 'Owners'

I see. thanks for the quick reply
by bushbaby1234
Fri Jun 09, 2017 9:59 pm
Forum: Resolved Problems and Bugs
Topic: Corpse Color not matching 'Owners'
Replies: 3
Views: 2125

Corpse Color not matching 'Owners'

In multiplayer when my friend died his corpse should be blue (or whatever color he was/is) but it shows as orange (my color) on my client, and he says it was blue on his.

I can get some screenshots together if needed (YAY HOMICIDE FOR SCIENCE!)
by bushbaby1234
Sun Jun 04, 2017 2:50 am
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 115836

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

YAY i helped. what would be a good value to set it to? or better yet how much steam can a reactor(value:1) produce from a single fuel?
by bushbaby1234
Sat Jun 03, 2017 10:31 pm
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 115836

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

is the Steam->F value how much steam is stored before it turns on? if so the 2 reactor setup doesn't have storage for 1M steam that its set to by default (V2.4)
by bushbaby1234
Mon May 09, 2016 7:04 am
Forum: F.A.R.L
Topic: [0.12] Bugs, crashes & other issues
Replies: 309
Views: 144507

Re: [0.12] Bugs, crashes & other issues

I use the same direction hazard markings on both sides of my rails and have come across what I think might be a bug? when placing North/South rails i need one set of blueprints (W/Hazard (Right)) and on East/West i need the opposite (W/Hazard (Left)) to get them to place the same. I'm pretty sure it...
by bushbaby1234
Fri Apr 22, 2016 5:37 am
Forum: Mods
Topic: [MOD 0.13.x] Shuttle Train v1.1.0
Replies: 46
Views: 42006

Re: [MOD 0.12.x] Shuttle Train 0.0.1

would it be possible to add a button to call the shuttle to a station remotely? maybe a gui button that pulls up the regular menu?

either way ill be using this awesome mod.
by bushbaby1234
Wed Jan 27, 2016 4:43 pm
Forum: Mods
Topic: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17
Replies: 161
Views: 138649

Re: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7 (build 12)

hello i was trying to figure out how to name a resource or combine oil spouts and all i can find on the monitor is the view and delete button. is there something im doing wrong? im playing multiplayer on a local connection and im the host When you view a site, you can rename it. To merge different ...

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