Search found 3 matches

by voxel
Tue Dec 20, 2016 1:40 pm
Forum: Ideas and Suggestions
Topic: Assembling machines and signals
Replies: 9
Views: 10233

Re: Assembling machines and signals

@MeduSalem Yes, the 2nd and 3rd options are very similar and you are correct in that the 2nd option does have a higher throughput if you are switching recipes often. As a game feature, it is however not just the throughput that should be maximized, one also has to take into account the overall compl...
by voxel
Mon Dec 19, 2016 8:36 pm
Forum: Ideas and Suggestions
Topic: programmable buildings (assembler, furnaces, plants)
Replies: 53
Views: 15417

Re: programmable buildings (assembler, furnaces, plants)

Hey

I posted a new thread here with some of my ideas: viewtopic.php?f=6&t=38783
I didn't want to derail this thread too much (though if a MOD feels it should be merged with this thread feel free to do so).
by voxel
Mon Dec 19, 2016 8:28 pm
Forum: Ideas and Suggestions
Topic: Assembling machines and signals
Replies: 9
Views: 10233

Assembling machines and signals

There has been some discussion about how to make the assembling machines more usable from the circuit network. In particular it has been suggested here: https://forums.factorio.com/viewtopic.php?f=9&t=30853&start=120 to make it possible to set the recipe of a machine. This has also been part...

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