Search found 3 matches
- Mon Oct 16, 2017 8:54 am
- Forum: News
- Topic: Friday Facts #212 - The GUI update (Part 1)
- Replies: 151
- Views: 70834
Re: Friday Facts #212 - The GUI update (Part 1)
I just want to echo some sentiments that others have mentioned already: I have some concerns with the schedule layout proposed. The new schedule layout is very bulky. It looks great when there's 1-2 train stops with 1-2 conditions each, but in a more complicated factory some of my trains have more t...
- Fri May 05, 2017 9:22 pm
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 82325
Re: Friday Facts #189 - Specifying the 1.0
The overall feeling was, that we might have gone little bit too far with all the science pack extensions, so I wanted to make it slightly less expensive. So we changed it that the science pack 3 (the blue one) requires mining drill instead of assembling machine now. I'm currently playing on the dea...
- Wed Dec 14, 2016 3:54 am
- Forum: News
- Topic: Friday Facts #168 - Nightvision Nightmare
- Replies: 188
- Views: 82302
Re: Friday Facts #168 - Nightvision Nightmare
I made an account just to comment on this. Night vision has always bugged me in factorio because you spend resources and consume power armor slots to solve something that isn't really a problem. It never really gets dark enough to need lights or night vision, indeed in the current implementation and...