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Search found 285 matches
- Tue Apr 17, 2018 3:17 am
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 164
- Views: 319697
- Tue Apr 10, 2018 8:51 pm
- Forum: General discussion
- Topic: Resource-aware Power Strategy
- Replies: 50
- Views: 16165
Re: Resource-aware Power Strategy
i use a lot of mods, have to ask, why is non-solar causing UPS problems? is it the animations? if i put a nuclear power plant inside a factorissimo building, does it still count against UPS? UPS has nothing to do with graphical elements that would be FPS. When it does run and generate energy that g...
- Tue Apr 10, 2018 5:06 pm
- Forum: General discussion
- Topic: Resource-aware Power Strategy
- Replies: 50
- Views: 16165
Re: Resource-aware Power Strategy
This is based on mrvn's post. I have not tried it yet. He suggested using solar panels to generate steam for electricity and store the steam for most of your nightly energy need, with the remainder handled by coal... as an early strategy before you get oil and accumulators. Lowers coal consumption ...
- Tue Apr 10, 2018 5:04 pm
- Forum: General discussion
- Topic: Resource-aware Power Strategy
- Replies: 50
- Views: 16165
Re: Resource-aware Power Strategy
i ended up using a switch in the refinery so that when the coal input to my boilers gets too low, the oil is used in solid fuel producion instead of gas, to prevent the first out of coal blackout. And without gas your production is kind of limited due to lack of plastic etc...
- Tue Apr 10, 2018 12:31 am
- Forum: Ideas and Suggestions
- Topic: Red Belt Madness
- Replies: 4
- Views: 1702
Red Belt Madness
Suggestion: Add Red Belt Tech to Blue Science Why: My conservation in multiplayer is that people as soon as they get the red belt tech build it and use it mostly everywhere... then the game somehow stops... we increase more iron to make more red belt, to use it in spaces where it is not required. In...
- Mon Apr 09, 2018 2:58 pm
- Forum: Multiplayer
- Topic: something verry anoying .
- Replies: 3
- Views: 1634
Re: something verry anoying .
"password"
- Tue Apr 03, 2018 7:16 am
- Forum: Ideas and Suggestions
- Topic: Allow interaction with UI even when paused
- Replies: 21
- Views: 7667
Re: [Single Player] Orders on Pause
+1 for navigating the map (with keys) while game is paused - could be usefull for large multiplayer maps, when people join or the server saves the game. (On slow servers this may take some time - so you can use the time for looking what needs to be done etc.) - It's just unlogical that you can navig...
- Wed Mar 28, 2018 10:06 am
- Forum: This Forum
- Topic: This forum has a toxic behaviour problem.
- Replies: 16
- Views: 5832
Re: This forum has a toxic behaviour problem.
now you are globally insulting the whole forum community - thanks
- Mon Mar 26, 2018 10:25 pm
- Forum: Balancing
- Topic: Assembling Machines
- Replies: 9
- Views: 3597
Re: Assembling Machines
That seems more of a problem with copypasting recipes on requester chests which, I agree, is kind of crap and I wish it went back to just 2x the resources or have some sort of option to adjust it yourself. i find it quite usefull because the requested ressources scale also when using speed modules ...
- Sat Mar 24, 2018 10:32 pm
- Forum: Ideas and Suggestions
- Topic: Pre-Planning Phase option
- Replies: 8
- Views: 3297
Re: Pre-Planning Phase option
Most players that place big blueprints actually dont know how much time/ressources are required to build these and if so much of the specific production is required at the moment.
edit: as i see it the fun in the game is the process of building a base, not having a perfect base
edit: as i see it the fun in the game is the process of building a base, not having a perfect base
- Thu Mar 15, 2018 11:50 am
- Forum: Gameplay Help
- Topic: Train Pathing Question
- Replies: 14
- Views: 4433
Re: Train Pathing Question
the stationTriaxx2 wrote:I'm not seeing a second signal for the interior signals on the upper side to be chained off of. They're connecting to the signal on the far end past the incoming train. Which is why they're red, so the train is going through because it's already in the block.
- Thu Mar 15, 2018 8:48 am
- Forum: General discussion
- Topic: [POLL]Which major update do you think will end up being 1.0?
- Replies: 30
- Views: 11375
- Wed Mar 07, 2018 4:27 am
- Forum: General discussion
- Topic: So... Let's talk about bots, and how to fix them properly...
- Replies: 160
- Views: 61802
Re: So... Let's talk about bots, and how to fix them properly...
So limit the amount of items bots can take out of chests? Like bots waiting for recharge - bots wait to pickup items. +1 for limiting robots that accessing chest at the same time Which is effectively a Nerf... and Nerfs are usually hated upon by at least half the community as can be seen in other ga...
- Tue Mar 06, 2018 4:54 pm
- Forum: This Forum
- Topic: Attachment image format conversion
- Replies: 5
- Views: 2557
Re: Attachment image format conversion
+ have the checkbox checked by default People WOULD complain about that, if it was implemented. Not sure about that, i think most people just want to show sth and dont care about .png, .jpg at all. So a 100% quality compression to jpg would be unnoticed. - but whatever... there are more important t...
- Mon Mar 05, 2018 6:54 am
- Forum: This Forum
- Topic: Attachment image format conversion
- Replies: 5
- Views: 2557
Re: Attachment image format conversion
+1
+ have the checkbox checked by default
+ have the checkbox checked by default
- Sun Feb 18, 2018 3:10 pm
- Forum: Gameplay Help
- Topic: Train unloading unbalances [bug_won't fix]
- Replies: 37
- Views: 13166
Re: Train unloading unbalances [bug_won't fix]
a 13 mb image - i cant see where the problem is - sarcasm offquyxkh wrote:Is imagemagick easy to get to on windows? `convert -quality 20 screenshot_fact.png !#$:r.jpg` gets a 95+% size reduction and produces this:
- Fri Feb 16, 2018 5:16 am
- Forum: Gameplay Help
- Topic: HALP I ACCIDENTALLY A BLUEPRINT BOOK FROM MY LIBRARY WHAT DO
- Replies: 3
- Views: 3170
Re: HALP I ACCIDENTALLY A BLUEPRINT BOOK FROM MY LIBRARY WHAT DO
Try loading a save where u might have it still in the player inventory
- Fri Feb 02, 2018 11:39 pm
- Forum: Balancing
- Topic: Assembling Machines
- Replies: 9
- Views: 3597
Assembling Machines
- Increase production time for all of the assembling machines to 2-4 seconds. - at the moment with .5s when using the recipe to set a requester chest it creates absurd large amounts ( i ment the requested materials, not the output of products sry) for a product that is not needed very often. e.g. sm...
- Tue Jan 16, 2018 1:55 am
- Forum: General discussion
- Topic: how long have you played factorio ?
- Replies: 36
- Views: 13157
Re: how long have you played factorio ?
for too long am now dead inside
- Mon Jan 15, 2018 5:15 pm
- Forum: General discussion
- Topic: Mining Outpost, how do you make them?
- Replies: 37
- Views: 34972
Re: Mining Outpost, how do you make them?
connect to main electricity network. have extra station with supply train that delivers repair packs/lazer towers/construction robots, so it can defend itself... and then have a seperate robot network there. I'd love to hear other ways to do it :D edit: supply train also comes with artillery to get...