I want to report two minor bugs.
Spills from tailing pond are producing free wood. As I understand, "invisible trees" are used to create a flammable area, but implementation is a bit buggy as it allows selection and automated harvesting.
Steps to reproduce:
Make a spill from a pond.
Construct ...
Search found 7 matches
- Mon Nov 11, 2019 11:49 am
- Forum: PyMods
- Topic: pY Industry - Discussion
- Replies: 246
- Views: 124281
- Fri Oct 18, 2019 11:10 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 561167
Re: pY Raw Ores Discussion
I have strange rates for lead. Currently I am at red science stage with lead processing 1 researched. I can use the recipe with hot air to make 3 plates from 6 ore. Another way is ore to grade1 lead to plates with rates 5:1 and 4:8. So 100 ore -> 20 grade1 lead -> 40 plates. But it's more lossy then ...
- Thu Jan 31, 2019 11:19 am
- Forum: News
- Topic: Friday Facts #279 - Train GUI & Modern Spitter
- Replies: 208
- Views: 94750
Re: Friday Facts #279 - Train GUI & Modern Spitter
Here are my suggestions about new GUI. It looks nice, but text looks too small compared to the size of buttons. Especially a vertical size. Yes, if you increase font size, some long strings will not fit to their controls. Maybe some dynamic font size switching? Or mayme a vertical size of buttons ...
- Thu Jan 10, 2019 9:37 pm
- Forum: Reika's Mods
- Topic: NauvisDay - Gaia's Revenge, and your attempt to adapt to it
- Replies: 58
- Views: 31397
Re: NauvisDay - Gaia's Revenge, and your attempt to adapt to it
I got it, filters are used for the advanced oil processing. But they are available for crafting too early in the tech tree, far before they have an actual usage.
- Thu Dec 27, 2018 10:01 am
- Forum: Reika's Mods
- Topic: NauvisDay - Gaia's Revenge, and your attempt to adapt to it
- Replies: 58
- Views: 31397
Re: NauvisDay - Gaia's Revenge, and your attempt to adapt to it
Are air filters have any use? They seems to be craftable, but not used for anything. If not, there is my suggestion: advanced filtering machines shoult use them to capture pollution. Then dirty filters should be processed by chemical plant into a sludge, maybe leaving empty casings for reuse.
- Sun Dec 23, 2018 7:42 pm
- Forum: Reika's Mods
- Topic: Dirty Mining - Dirty ores, with a twist or two
- Replies: 14
- Views: 10021
[Suggestion] Separate config options for mining speed and bonus yield
Please add separate config options for mining speed and bonus yield. For example, I want fast dirty mining, but without any bonus ore. Just speed. Second example. What if dirty mining is slow, but you get much more ores as a result?
- Wed Dec 07, 2016 3:25 pm
- Forum: News
- Topic: Friday Facts #166 - Combat Revisit
- Replies: 158
- Views: 78541
Re: Friday Facts #166 - Combat Revisit
My vision of a Big Enemy Revisit.
Along with weapon rebalance I think biters bases also must be changed. We needs weapons to protect from biters and we need biters as a challenging target for weapon industry. There are connected topics. But fighting against biter bases is slightly boring now as ...
Along with weapon rebalance I think biters bases also must be changed. We needs weapons to protect from biters and we need biters as a challenging target for weapon industry. There are connected topics. But fighting against biter bases is slightly boring now as ...