Search found 5 matches
- Sat Oct 26, 2019 12:06 am
- Forum: News
- Topic: Friday Facts #318 - New Tooltips
- Replies: 118
- Views: 59006
Re: Friday Facts #318 - New Tooltips
The tool-tips looks great! One small suggestion, though: Consider having different colors for " generates <name> " and " consumes <name> " text lines to quickly differentiate them. Red for consumption and green for production. I was thinking along the lines of how values and modifiers are colored ...
- Sat Dec 10, 2016 2:51 am
- Forum: Ideas and Suggestions
- Topic: [GAMEPLAY] Stockpile
- Replies: 11
- Views: 5849
Re: [GAMEPLAY] Stockpile
Did I understand you right:
You want a stockpile, because items can only be stored "outside"?
If yes, then I have some questions:
- What is the game-value of this?
- Why don't you use the input-stacks of the devices for storing things "insde". :) You can use all slots of all devices for storing ...
You want a stockpile, because items can only be stored "outside"?
If yes, then I have some questions:
- What is the game-value of this?
- Why don't you use the input-stacks of the devices for storing things "insde". :) You can use all slots of all devices for storing ...
- Fri Dec 09, 2016 10:05 pm
- Forum: Ideas and Suggestions
- Topic: [GAMEPLAY] Stockpile
- Replies: 11
- Views: 5849
[GAMEPLAY] Stockpile
Hi,
I enjoyed Factorio very much. However, there is one oddity I noticed here.... there in no such a thing as stockpile to be found outside the buildings. The only way you can store raw materials that had been mined right now is through chests, some certain vehicles, etc.
Yet, in Banished game I ...
I enjoyed Factorio very much. However, there is one oddity I noticed here.... there in no such a thing as stockpile to be found outside the buildings. The only way you can store raw materials that had been mined right now is through chests, some certain vehicles, etc.
Yet, in Banished game I ...
- Wed Dec 07, 2016 2:07 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 185045
Re: RTS direction
Hi, when I read about the "throne room" concept, it made me wonder about implication for modding...
What if we can sort of mod a city building game with this? What if all units you control from "throne room" is a mix of humans and robots (or just humans)? In case of human-only, one could just as ...
What if we can sort of mod a city building game with this? What if all units you control from "throne room" is a mix of humans and robots (or just humans)? In case of human-only, one could just as ...
- Wed Dec 07, 2016 1:55 am
- Forum: Ideas and Suggestions
- Topic: Organize saves into folders by game/world
- Replies: 28
- Views: 11888
Re: Organize saves into folders by game/world
I want to jump in and say I support this idea. In Europa Universalis IV, I typically saved my games into folders like this: ~\1.19\England001\ where 1.19 is patch number and England001 basically means first England game I played under patch 1.19. Likewise, I would like to organize my savegames into ...