Hi all was looking around but couldn't see anything in regards to this.
I have rented a server, it is running and has a valid connection. I managed to connect to the server then needed to update it however what I want to know is why FActorio only attempts to connect to the server for like 3 seconds ...
Search found 23 matches
- Sun Apr 01, 2018 12:04 am
- Forum: Multiplayer / Dedicated Server
- Topic: Connection Attempts only once?
- Replies: 0
- Views: 1465
- Mon Jul 03, 2017 10:11 pm
- Forum: Mods
- Topic: [0.16.50] Dark Matter Replicators
- Replies: 77
- Views: 80004
Re: [MOD 0.15.21] Dark Matter Replicators
getting same errorDTSX wrote:Hi Tempi. I ran into an issue:
__dark-matter-replicators__/data-updates.lua6:...ators__/prototypes/repitable/process-actual-creation.lua:23: attempt to index local 'raw_data_item' (a nil value)
- Sat May 27, 2017 7:09 pm
- Forum: 5dim's mod
- Topic: Bugs and problems
- Replies: 279
- Views: 178059
Re: Bugs and problems
You've updated 5DIM 4 hours ago (very happy) however there is a launch error
Failed to load mods: __5dim_core__/data-final-fixes.lua:94 attempt to preform arithmetic on field 'healing_per_tick' (a Nil Value)
Failed to load mods: __5dim_core__/data-final-fixes.lua:94 attempt to preform arithmetic on field 'healing_per_tick' (a Nil Value)
- Tue May 09, 2017 8:14 pm
- Forum: 5dim's mod
- Topic: Bugs and problems
- Replies: 279
- Views: 178059
Re: Bugs and problems
please update this mod for 15.9 its unable to load at all.
- Sun May 07, 2017 2:20 am
- Forum: Technical Help
- Topic: Trying to run 15.4
- Replies: 1
- Views: 1151
Trying to run 15.4
Using steam launcher to use Factorio 15.4 because up till yesterday it was all good for me. loaded it tonight and all options of 15.x have 15.9 on the side? this has messed up all my mods installed and it cannot load 5DIM mods at all. trying to click on any 15.x version gives me a 15.9 window?!
- Tue Apr 25, 2017 7:04 pm
- Forum: Technical Help
- Topic: Unable to Load Mod Portal
- Replies: 11
- Views: 5168
Re: Unable to Load Mod Portal
is there a way to check the status of the mod portal I can't even access it here through the forums link
- Mon Dec 26, 2016 9:13 pm
- Forum: Technical Help
- Topic: Options Not Saving
- Replies: 2
- Views: 1330
Re: Options Not Saving
How you find that so quick?
Just deleting the config files worked a charm. Thanks!
Just deleting the config files worked a charm. Thanks!
- Sun Dec 25, 2016 11:12 am
- Forum: Technical Help
- Topic: Options Not Saving
- Replies: 2
- Views: 1330
Options Not Saving
Tried Searching the forums to no avail.
Running Version 0.14.21 Via Steam Launcher
Any time I try to set options the game forgets them and reverts back to preset options when exiting the game and relaunching.
Running Version 0.14.21 Via Steam Launcher
Any time I try to set options the game forgets them and reverts back to preset options when exiting the game and relaunching.
- Wed Aug 24, 2016 8:34 am
- Forum: General discussion
- Topic: Kaspersky just deleted Factorio???
- Replies: 6
- Views: 3809
Re: Kaspersky just deleted Factorio???
Ok even with factorio in exceptions it still gets deleted as if it was a virus. This is very strange factorio has never popped up as one last time i played was back on a 12.X version and they worked fine. My steam version is also untouched.
- Tue Aug 23, 2016 10:04 am
- Forum: General discussion
- Topic: Kaspersky just deleted Factorio???
- Replies: 6
- Views: 3809
Re: Kaspersky just deleted Factorio???
I've added it to exceptions and gonna reduce the security level. I think its to do with a panic i may have had 5 days ago where my computer got rerally slow after downloading something so i assumed a virus and cranked up the security. Thanks guys
- Mon Aug 22, 2016 6:54 pm
- Forum: General discussion
- Topic: Skyblock (minecraft)-like play
- Replies: 8
- Views: 9752
Re: Skyblock (minecraft)-like play
In skyblock the main thing to get over is space because you have a 9x9 grid to start. why not generate a map where ores are very low and the whole map except for a very very small chunk is covered in those big rocks? that way it acts like a fog of war that you have to mine away in order to make room.
- Mon Aug 22, 2016 6:46 pm
- Forum: General discussion
- Topic: Kaspersky just deleted Factorio???
- Replies: 6
- Views: 3809
Kaspersky just deleted Factorio???
Hey guys small post hoping anyone with kaspersky can help. Its deleted Factorio for it being identified as Malicious software? it happened yesterday and the Factorio.exe file has been deleted. Please Help.
- Fri Mar 04, 2016 1:10 pm
- Forum: Mods
- Topic: [MOD 0.12.20+] FuPower, Fusion and more. (Now 0.0.13)
- Replies: 37
- Views: 56237
Re: [MOD 0.12.20+] FuPower, Fusion and more.
encountering an error
Mod fupower dependency ? Belts+ not matching pattern "[?]
ModName [ModVersion specifier]"
Mod fupower dependency ? Belts+ not matching pattern "[?]
ModName [ModVersion specifier]"
- Wed Jan 06, 2016 1:13 pm
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 368101
Re: [MOD 0.12.20] Orbital Ion Cannon
I keep getting an unable to fire message where friendly player is within the blast radius.... even though i'm clicking as far away from me as I can
- Tue Jan 05, 2016 1:33 am
- Forum: Mods
- Topic: [MOD 0.12.x] Slipstream Chests - 2.0.0
- Replies: 87
- Views: 86837
Re: [MOD 0.12.x] Slipstream Chests - 2.0.0
I'm getting the same error as Ash is there a way to fix this>?
- Sun Jan 03, 2016 11:12 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Faster hand crafting
- Replies: 4
- Views: 15370
Re: [MOD 0.12.x] Faster hand crafting
i'm getting the following error?
__craftfaster__/control.lua:25 attempt to index global 'game' (a nil value)
__craftfaster__/control.lua:25 attempt to index global 'game' (a nil value)
- Tue Oct 27, 2015 4:07 pm
- Forum: Modding help
- Topic: Modpacks don't Working Dytech, BoBs and 5dim's mod
- Replies: 6
- Views: 4365
Re: Modpacks don't Working Dytech, BoBs and 5dim's mod
I'm getting the following error on any mod i use i have even downgraded my factorio from 12.13 to 12.10 still getting the same error:
( mod name ) /control.lua:48:attempt to index global 'game' (a nil value)
( mod name ) /control.lua:48:attempt to index global 'game' (a nil value)
- Tue Oct 27, 2015 2:09 pm
- Forum: Mods
- Topic: [Mod Compilation 0.12.11+]Unofficially updated mods 22.10.15
- Replies: 29
- Views: 38159
Re: [Mod Compilation 0.12.11+]Unofficially updated mods 22.10.15
same error hereDarkestnoir wrote:Getting this when i place a Cyberchest with 12.13.Code: Select all
Error while running the event handler: __CyberChest__/script/cyberchest.lua:417: LuaGameScript doesn't contain key game.
- Sat Jul 25, 2015 11:06 am
- Forum: Bob's mods
- Topic: Bob mods for 0.12 General Topic.
- Replies: 409
- Views: 218802
Re: Bob mods for 0.12
I'm getting a bobs ores error on startup
Error in assignID, 'diamond-ore' was not recognised id of item
Error in assignID, 'diamond-ore' was not recognised id of item
- Fri Apr 03, 2015 2:26 am
- Forum: Mods
- Topic: [0.10.x] Terminal Chests
- Replies: 34
- Views: 31647
Re: [0.10.x] Terminal Chests
Found this while reading another mod. Was wondering if this mod can have different chest sizes like DyTech chests? These chests look really useful many useful applications.