Search found 49 matches

by Sparkysam
Sat Nov 25, 2023 11:59 am
Forum: Technical Help
Topic: Method for auto restarting headless windows server
Replies: 1
Views: 307

Method for auto restarting headless windows server

HI all, i'm trying to find a way to get a headless server to restart on crash. However, the guides i've found so far were either in German, or didn't make any sense due to lack of information on how to proceed with it. Does anyone know of a way on how this can be done? Links I have found: https://fo...
by Sparkysam
Sun Nov 19, 2023 9:45 pm
Forum: General discussion
Topic: Blueprint book for blank assemblers
Replies: 0
Views: 314

Blueprint book for blank assemblers

Hey all,
I wanted to know if anyone knows of a blueprint book which has universal assemblies (items) that can be placed for x amount of items in? That maybe able to be used from like 2 inputs up to 5?
I've tried scouring the web but came up blank.

Thanks all
by Sparkysam
Sat Feb 04, 2023 11:52 pm
Forum: Technical Help
Topic: map download speed capped at 1MB/s?
Replies: 4
Views: 860

Re: map download speed capped at 1MB/s?

There is no built in speed cap; the game tries to go as fast as it can until it starts dropping packets and then backs off slightly. So update, friend, ran it as a headless server, fixed. By the looks of it steam has a limit of 1MB/s for download of maps, might be an issue to look into in the futur...
by Sparkysam
Sat Feb 04, 2023 11:31 pm
Forum: Technical Help
Topic: map download speed capped at 1MB/s?
Replies: 4
Views: 860

Re: map download speed capped at 1MB/s?

There is no built in speed cap; the game tries to go as fast as it can until it starts dropping packets and then backs off slightly. Hi Rseding, thank you for replying :) please find the image below with our issue. We are not even 1/5 the way through and our map is nearly 150MB in size at that rate...
by Sparkysam
Sat Feb 04, 2023 10:03 pm
Forum: Technical Help
Topic: map download speed capped at 1MB/s?
Replies: 4
Views: 860

map download speed capped at 1MB/s?

So me and a friend are playing SE, but we tried changing the upload cap to 25,000 KB/s, how many can connect etc.. but it seems hard limited to 1MB/s.
I have 500/200 he has 1Gb both ways, is there anyway to remove the 1MB limit.
We are both playing through steam.
by Sparkysam
Sat Mar 02, 2019 11:58 pm
Forum: Gameplay Help
Topic: magazine size increase?
Replies: 2
Views: 1408

magazine size increase?

does anyone know of a way i can increase magazine from 10 because my god i can't do anything with rampant/NE with ammo magazines sooo small
by Sparkysam
Fri May 18, 2018 8:25 am
Forum: Ideas and Suggestions
Topic: Swap input on chemical factory
Replies: 73
Views: 39168

Output Switching

One thing that is very frustrating about oil production is the outputs, would there we a way in which moving which port they come out of? As one side is good and then you rotating the Building and the ports change so i don't have to do this Jenga game just for oil see pictures below https://i.imgur....
by Sparkysam
Thu Jan 11, 2018 12:59 am
Forum: Mods
Topic: [MOD 0.12.x] Autofill
Replies: 293
Views: 226499

Re: [MOD 0.12.x] Autofill

Nexela wrote:I am making progress!!!! However my day off got cancelled so not a lot of progress.

If I can't get it fixed this weekend I will probably just port the last .15 version over (instead of the re-write) since it should be fairly trivial
Any new update on when you might update the mod?? :)
by Sparkysam
Tue Jan 02, 2018 1:22 am
Forum: Technical Help
Topic: inventory grouping?
Replies: 1
Views: 910

inventory grouping?

So I remember in other versions of the game there was a setting to remove grouping and sub-grouping in grafting/inventory. Now I just started 0.16 and I can't find the setting that used to be in other anyone know if they removed it or where it was moved it? and what I mean is removing the items in t...
by Sparkysam
Sat May 27, 2017 2:41 pm
Forum: Technical Help
Topic: error while loading server
Replies: 1
Views: 881

error while loading server

so i just got this error after I reset my server this morning does anyone know how I might fix this?

thanks for any help :)
by Sparkysam
Wed Apr 26, 2017 7:59 pm
Forum: Gameplay Help
Topic: Blueprint import error
Replies: 2
Views: 1299

Re: Blueprint import error

HanziQ wrote:All blueprint string from 0.14 come from the Blueprint String mod, the official implementation is not compatible with it.
Seems kinda silly considering how many blueprints came from that mod, would have made some sense to integrate how it made strings :L
by Sparkysam
Wed Apr 26, 2017 11:25 am
Forum: Gameplay Help
Topic: Blueprint import error
Replies: 2
Views: 1299

Blueprint import error

for some reason, i can't import if with 15 as I get the error Image

anyone know a way around this??

fyi i was trying to download from factorioblueprints.com

https://factorioblueprints.com/view/ehvHkYY7gJBxzQ4aP
by Sparkysam
Wed Feb 08, 2017 1:43 am
Forum: Modding help
Topic: coding help
Replies: 6
Views: 1762

Re: coding help

do you have an idea on how to fix ? https://i.imgur.com/Rdbs7f5.png Not unless you post the relevant code. ;) well i don't what i am looking for XD that the issue with this i have no idea what that means :L if u can give me a rough idea of what you might need then i should be able to help but progr...
by Sparkysam
Wed Feb 08, 2017 1:00 am
Forum: Modding help
Topic: coding help
Replies: 6
Views: 1762

Re: coding help

Supercheese wrote:You've got an extra } at the end of your

Code: Select all

friction_force = 0.4},
Delete that extraneous brace and you should be good to go.
do you have an idea on how to fix ?
Image
by Sparkysam
Wed Feb 08, 2017 12:55 am
Forum: Modding help
Topic: coding help
Replies: 6
Views: 1762

Re: coding help

Supercheese wrote:You've got an extra } at the end of your

Code: Select all

friction_force = 0.4},
Delete that extraneous brace and you should be good to go.
yep as soon as i posted this i noticed that, thanks mate :D
by Sparkysam
Wed Feb 08, 2017 12:46 am
Forum: Modding help
Topic: coding help
Replies: 6
Views: 1762

coding help

can anyone solve this for me as it makes no sense to me at all :L

Image

but what is there is this

Image
by Sparkysam
Thu Feb 02, 2017 12:58 am
Forum: Ideas and Suggestions
Topic: toolbar palceholders auto sort
Replies: 1
Views: 915

toolbar palceholders auto sort

so does anyone know of a mod or an indev idea where if you place an item on your toolbelt and it has a placeholder that it will automatically place it in that slot rather than the one you clicked?

or even a mod that just auto-sorts your inventory regularly
by Sparkysam
Tue Jan 31, 2017 6:58 pm
Forum: General discussion
Topic: soo 0.15.
Replies: 26
Views: 9791

Re: soo 0.15.

Simple question - do you have a lot of warehouses (especially of big variety) in use? I do recall they had some performance issues when in use by a lot of inserters. Entity update time would be very high when inserters were working with big warehouses full of items. I'm not sure if optimisation for...
by Sparkysam
Tue Jan 31, 2017 3:46 pm
Forum: News
Topic: Friday Facts #175 - Programmable Speaker
Replies: 88
Views: 41005

Re: Friday Facts #175 - Programmable Speaker

Yes I love the video like sandstorm and it is cool and needs a lot of work but the 99% of the game need better performance not this I'm fairly certain that 99% of people don't ever build bases big enough to slow down their computers. Just 5.8% of people have ever launched a rocket. Am I guessing yo...
by Sparkysam
Tue Jan 31, 2017 3:36 pm
Forum: General discussion
Topic: soo 0.15.
Replies: 26
Views: 9791

Re: soo 0.15.

Post your mod list and I can tell you which mods to shoot to gain some life back :) mods link List as shown: Anglesinfiniteores_0.4.5 Autofill_1.4.6 Big_Brother_0.3.3 Bigbags_1.0.20 Bio_industries_1.4.8 blueprint-string_4.0.0 bobassembly_0.14 bobconfig bobelectronics bobenemies bobextended bobgreen...

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