Search found 5 matches

by Gefo
Tue Dec 13, 2016 12:21 am
Forum: Technical Help
Topic: My linux headless server won't run
Replies: 3
Views: 1674

Re: My linux headless server won't run

Oh shit I think I got it running, I kept running into errors and fixing them, I think it was an issue with the save, so I deleted everything and created a new save and it launched successfully.
by Gefo
Tue Dec 13, 2016 12:09 am
Forum: Technical Help
Topic: My linux headless server won't run
Replies: 3
Views: 1674

Re: My linux headless server won't run

You are right. I fixed it but I got another error:

1.475 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
1.480 Loading map /opt/factorio/saves/..zip
1.509 Error ServerMultiplayerManager.cpp:93: MultiplayerManager failed: "File /opt ...
by Gefo
Mon Dec 12, 2016 11:43 pm
Forum: Technical Help
Topic: My linux headless server won't run
Replies: 3
Views: 1674

My linux headless server won't run

I set up a VM on google cloud and installed everything there, the headless client, factorio-init and updater scripts. I followed the guide that's on reddit step by step and configured every json accordingly.

The server won't launch when I use the factorio-init commands. Well, actually it says it ...
by Gefo
Thu Dec 01, 2016 6:40 pm
Forum: Technical Help
Topic: [0.14.21] Game crashes on autosave 50% of the time
Replies: 2
Views: 936

Re: [0.14.21] Game crashes on autosave 50% of the time

Thanks for the quick reply!

Upgrading my pc was in my plans for this month so I guess I won't have this problem much longer.

Thanks again!
by Gefo
Thu Dec 01, 2016 6:32 pm
Forum: Technical Help
Topic: [0.14.21] Game crashes on autosave 50% of the time
Replies: 2
Views: 936

[0.14.21] Game crashes on autosave 50% of the time

Hello, I'm running into this problem in one of my save files, and I'm pretty sure it's an issue with at least one of the many mods I'm running, but I'm not sure if it began happening after patch 0.14.21 rolled out.

I load my save, I do a couple of things, the game autosaves (and again, 50/50 here ...

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