Search found 8 matches
- Fri Apr 20, 2018 3:20 pm
- Forum: News
- Topic: Friday Facts #239 - PAX East report
- Replies: 20
- Views: 15928
Re: Friday Facts #239 - PAX East report
"Oh hey they're all wearing the factorio t-shi---HOODIE! Want."
- Wed Apr 11, 2018 3:27 am
- Forum: General discussion
- Topic: what's your style of playing the game?
- Replies: 23
- Views: 13301
Re: what's your style of playing the game?
I've grown into building a mostly complete base, before I hit space science, I start building minifactories and feeding them by train, then feeding the more complex ones from those, e.g. iron refinery > iron gears > red science, or copper + iron > green circuits > red > blue, all in separate factori...
- Wed Dec 27, 2017 5:49 am
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.16.3] agui::Widget::getWidgetUnderMouse
- Replies: 10
- Views: 11149
Re: [kovarex] [0.16.3] agui::Widget::getWidgetUnderMouse
I've edited that post to include a new log, fully. I also updated to the 0.16.7, and it still happens, but for some reason I can't make it happen routinely, or find much of a pattern to itkovarex wrote: Why did you post just part of the log?
- Fri Dec 22, 2017 7:34 am
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.16.3] agui::Widget::getWidgetUnderMouse
- Replies: 10
- Views: 11149
Re: [kovarex] [0.16.3] agui::Widget::getWidgetUnderMouse
I can add too the information, it happens in single player also, when ever I move my mouse off the window while loading a save. edit: Also, it doesn't seem to happen on my monitor positioned at +1920+0 , just on the +0+0 monitor, when I move the mouse off the window, even if the mouse stays on the +...
- Sun Dec 03, 2017 5:36 pm
- Forum: News
- Topic: Friday Facts #120 - Spidertron
- Replies: 123
- Views: 123909
Re: Friday Facts #120 - Spidertron
Ok, since Factorio Friday Facts #219 has now introduced cliffs, I guess my previous argument, in which I stated that spiders were not as good as jeeps/tanks due to the flat terrain, is no longer valid. The Spidertron now has a valid reason to be introduced into the game, because it should be able t...
- Thu May 11, 2017 1:00 pm
- Forum: Mods
- Topic: [MOD 0.17] Ore and plate compress
- Replies: 39
- Views: 17100
Re: [MOD 0.15] Ore and plate compress
Thanks for fixing this, me and a friend are doing the expensive recipes and found your mod to help with UPS (we belt and use belts to sort things a lot), so smelting directly into an assembler to compress has helped us a lot, we had been wanting to do the same for steel without breaking the expensiv...
- Mon May 01, 2017 10:58 am
- Forum: Releases
- Topic: Version 0.15.5
- Replies: 33
- Views: 30636
Re: Version 0.15.5
tfw> when you notice the update to 0.15.4 came out just an hour ago, start playing, and 0.15.5 comes out in the same play session...
I love you guys.
(after all, someone has to, my wife hates you.)
I love you guys.
(after all, someone has to, my wife hates you.)
- Sun Mar 19, 2017 5:10 pm
- Forum: General discussion
- Topic: Best method for buying Factorio?
- Replies: 6
- Views: 3146
Re: Best method for buying Factorio?
Steam does take 30%, I bought it from factorio.com for that reason then grabbed my steam key and still use the stand alone version for different sets of mods