Search found 12 matches

by flapje
Fri Oct 19, 2018 3:15 pm
Forum: News
Topic: Friday Facts #265 - Nomenclature & Steam networking
Replies: 116
Views: 17099

Re: Friday Facts #265 - Nomenclature & Steam networking

Screenshot from 2018-10-19 17-12-33.png
Screenshot from 2018-10-19 17-12-33.png (7.17 KiB) Viewed 7348 times
Loader confirmed??
by flapje
Fri Jun 22, 2018 10:17 pm
Forum: News
Topic: Friday Facts #248 - Not Saturday Facts
Replies: 71
Views: 13387

Re: Friday Facts #248 - Not Saturday Facts

are things like FFF-228 and FFF-191 still going to be implemented or are they in the same place as spidertron? :)
by flapje
Tue Jun 12, 2018 7:21 pm
Forum: News
Topic: Friday Facts #246 - The GUI update (Part 3)
Replies: 161
Views: 23244

Re: Friday Facts #246 - The GUI update (Part 3)

I have a request -- currently the Map Exchange string is copy-able to the clipboard. Could you make it so that we can save it to a preset of our own? (So that it appears in the drop down menu). With very few exceptions, I always generate maps with the exact same settings, and it would be soooooo ha...
by flapje
Fri Apr 13, 2018 4:34 pm
Forum: Ideas and Suggestions
Topic: Add parentheses in wait condition
Replies: 11
Views: 1310

Re: Add parentheses in wait condition

+1

hopefully with the new ui update :|
by flapje
Sun Apr 08, 2018 8:19 pm
Forum: Ideas and Suggestions
Topic: ingame calculator
Replies: 12
Views: 1210

ingame calculator

TL;DR An ingame calculator to stop the alt-tabing. What ? An ingame calculator for simple calculations (+, -, *, /). It can be a simple GUI but i would be happy with a chat based thing. And with the upcoming "Rich & interactive text" ( fff-237 ): calculator.jpg it could magicly change into the answ...
by flapje
Sat Apr 07, 2018 10:07 am
Forum: News
Topic: Friday Facts #237 - Rich & interactive text
Replies: 72
Views: 16893

Re: Friday Facts #237 - Rich & interactive text

bNarFProfCrazy wrote:Also please add an option to trigger an control/mod command.

Something like:

Code: Select all

Choose your proffession. [command=mymod-profession("miner")]Miner[/command], [command=mymod-profession("smith")]Smith[/command]...
+1
by flapje
Mon Jan 22, 2018 8:47 pm
Forum: Ideas and Suggestions
Topic: Programming Bots
Replies: 3
Views: 384

Re: Programming Bots

+1

I think it wold also be cool if you cold use some sort of "real" programming langues. I mean keep your system so everyone can use it. but also give the tools for more advanced users. This ,I think, will lead to some very cool creations.
by flapje
Sat May 20, 2017 12:45 pm
Forum: Ideas and Suggestions
Topic: make achievements world connected.
Replies: 1
Views: 267

make achievements world connected.

TL;DR When you get an achievement on one world it will not show up on a other world. What ? You wolould have 2 difrent achievment taps. One universel and One only for a specific world. In the universe achievement tap you would see all your achievements you ever got on any world. This tap will be li...
by flapje
Fri May 12, 2017 7:20 pm
Forum: News
Topic: Friday Facts #190 - The quiet days
Replies: 68
Views: 19968

Re: Friday Facts #190 - The quiet days

could it be possible to make achievements world connected. So when you get an achievement on one world it will not show up on a other world. Steam achievements will stay the same.

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