Search found 9 matches

by pulzar
Sat Apr 14, 2018 9:05 pm
Forum: News
Topic: Friday Facts #238 - The GUI update (Part II)
Replies: 143
Views: 22435

Re: Friday Facts #238 - The GUI update (Part II)

I personally had problem understanding, that the Queue button is actually a button on a first glance. Agreed, I actually had to read the FFF a second time (this time thoroughly and comparing the images) to find the Queue button since it's visually not very distinguishable from the other states. It'...
by pulzar
Wed Jan 03, 2018 7:23 pm
Forum: General discussion
Topic: Defending your base is just to easy!
Replies: 67
Views: 10130

Re: Defending your base is just to easy!

Mods aren't a thing for me. Mod's have the big problem, that the GUI style will be destroyed through the mods. All of the added stuff feels wrong (overpowered stuff, items (GUI) are to different, for me it feels wrong. Not compatible with the vanilla style in my opinion). If u use different mods......
by pulzar
Sun Dec 17, 2017 8:00 pm
Forum: Technical Help
Topic: [0.16.4] Error when loading map
Replies: 4
Views: 422

Re: [0.16.4] Error when loading map

I've got the same problem when loading on 16.4. Both manual save and the previous autosave crash the same way.

This game was started on 16.0, but I played it along the way on each version. It's been running on 16.4 for a bit today.
by pulzar
Tue May 02, 2017 3:39 am
Forum: General discussion
Topic: Sharing blueprints between saves?
Replies: 1
Views: 1492

Sharing blueprints between saves?

How do I get the blueprints into shared storage that I can use between saves? I can create blueprints and put them into shared area for the game, but they are not visible from other saves. One of the FF articles showed "user's storage" section in the blueprint library, but I can't figure out how to ...
by pulzar
Wed Feb 15, 2017 4:59 am
Forum: Bob's mods
Topic: Are there still any gem ores?
Replies: 3
Views: 999

Re: Are there still any gem ores?

Nexela wrote:Angels changes the way you get gems.
So it is just through crushed gem seeds and crushing geodes?

I see that 'unsorted gem ore' is still in there as a recipe, so I thought there must be a way to still get to it.
by pulzar
Wed Feb 15, 2017 4:06 am
Forum: Bob's mods
Topic: Are there still any gem ores?
Replies: 3
Views: 999

Are there still any gem ores?

I'm playing with all of Bob's mods, all of Angel's (except for petrochem), and RSO. I've seen some older posts saying that gems randomly pop out of miners (they don't for me) or that there are green dots on the map where I can mine them -- I can't find any... and I've gone really far out. I see in t...
by pulzar
Tue Dec 27, 2016 3:22 am
Forum: General discussion
Topic: Why are rails and trainstops required to be on even squares?
Replies: 17
Views: 3834

Re: Why are rails and trainstops required to be on even squares?

OK, well if you don't like that answer, then, the top station is for dedicated trains which move ore from various outposts, at an irregular rate. The bottom station accommodates a steady stream of identical trains which quickly distribute the ore in a standardized way to a number of storage and sme...
by pulzar
Sat Nov 26, 2016 8:24 pm
Forum: News
Topic: Friday Facts #166 - Combat Revisit
Replies: 158
Views: 28322

Re: Friday Facts #166 - Combat Revisit

I just finished building a walled area big enough to take almost a minute on a train to go side to side. It was fun setting up automation for trains to deliver wall resources (walls, turrets, poles, roboports, repair kits) to far away parts of the map.... However, the cleanup of biters inside the wa...
by pulzar
Fri Nov 11, 2016 11:45 pm
Forum: Releases
Topic: Version 0.14.19
Replies: 27
Views: 16446

Re: Version 0.14.19

Is there a summary of changes somewhere between 0.14.18/19 and the previous stable release (0.13.something)?

I know I can read each of the 20 release posts, but many of them are bug fixes and it'd be nice to just see a condensed list of changes / new features.

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