[quote="MasterBuilder"]Yep... In my case I'm just getting into a train that's stopped at a station, still set to automatic.
I'm not pressing anything other than enter vehicle. About 3 seconds after I enter it crashes.
Same, log attached.
Search found 8 matches
- Fri May 05, 2017 7:08 pm
- Forum: Duplicates
- Topic: 0.15.8 trains broke
- Replies: 42
- Views: 16893
- Sat Mar 04, 2017 3:06 am
- Forum: News
- Topic: Friday Facts #180 - Map interaction
- Replies: 161
- Views: 74386
Re: Friday Facts #180 - Map interaction
Everytime I see a "I'm workin on this new shiny thing" now I read that as "we dont think 0.15 is perfect enough, its still missing this shiny new thing, what's wrong with waiting one more week?" But it really means "while most of the team still works on finishing big featur...
- Fri Mar 03, 2017 5:57 pm
- Forum: News
- Topic: Friday Facts #180 - Map interaction
- Replies: 161
- Views: 74386
Re: Friday Facts #180 - Map interaction
No, I dont want anything else. If anything, I'd like all dev resource be put into getting 0.15 out the door already. Everytime I see a "I'm workin on this new shiny thing" now I read that as "we dont think 0.15 is perfect enough, its still missing this shiny new thing, what's wrong wi...
- Sat Feb 25, 2017 3:31 am
- Forum: News
- Topic: Friday Facts #179 - New resource graphics & concrete
- Replies: 107
- Views: 57586
Re: Friday Facts #179 - New resource graphics & concrete
Astonishing new graphics.. :shock: Green ore really reminds me of C&C's tiberium Lately I'm not playing factorio much, that allows me to play other games, but as soon as 0.15 will be released, I'll just throw any other games out ^^ Same for me. Everytime I try to hit the "New Game" bu...
- Thu Jan 05, 2017 4:05 pm
- Forum: Ideas and Requests For Mods
- Topic: Multiplayer scenario suggestion: Proxy wars.
- Replies: 10
- Views: 5125
Re: Multiplayer scenario suggestion: Proxy wars.
Yep, kinda agree that theres no need for an arena, just let the biter loose on the other side as soonas it is bought. Whoever gets resources faster will eventually snowball into a victory by killing the enemy player.
- Fri Dec 16, 2016 5:15 pm
- Forum: News
- Topic: Friday Facts #169 - Combat revisit 2
- Replies: 157
- Views: 71242
Re: Friday Facts #169 - Combat revisit 2
So we'll be mining Uranium in 0.15?
- Sat Nov 12, 2016 9:18 am
- Forum: Implemented Suggestions
- Topic: Disable stations by circuit control
- Replies: 18
- Views: 11022
Re: Disable stations by circuit control
I just tried building a wall resupply route and really needed this. One way to do this would be to allow connecting the rail track itself to the circuit network so we can enable/disable tracks depending on circuit condition. Then the path finding algorithm could be set to ignore tracks that are &quo...
- Tue Nov 08, 2016 9:26 am
- Forum: Releases
- Topic: Version 0.14.19
- Replies: 27
- Views: 24740
Re: Version 0.14.19
Do we have to wait for this Friday before we'll get the first 0.15 build?