Search found 5 matches
- Thu Jul 02, 2026 7:06 pm
- Forum: Implemented Suggestions
- Topic: [2.1] Fix concrete recycling time and other inconsistancies.
- Replies: 26
- Views: 3313
Re: [2.1] Fix concrete recycling time and other inconsistancies.
I'd actually like to add a -1 to this; I like the current behavior.
If concrete recycled 10 times faster, then it would massively trivialize that aspect of Fulgora. A small one sure, but one that is at least part of the experience. I get that for the last 2 years this was basically already the ...
- Thu Nov 10, 2016 8:49 pm
- Forum: Technical Help
- Topic: [0.14.13] Multiplayer lag, no latency option
- Replies: 21
- Views: 24229
Re: [0.14.13] Multiplayer lag, no latency option
Just posting because, i set the latency thru the option to 150 - 500 and it hasn't resolved. He is constantly desyncing and teleporting. Yeah, we didn't have the issue in the previous. Why not just let me play p2p ...
- Thu Nov 10, 2016 12:38 am
- Forum: Technical Help
- Topic: [0.14.13] Multiplayer lag, no latency option
- Replies: 21
- Views: 24229
Re: [0.14.13] Multiplayer lag, no latency option
We tried doing that setting to set the manual latency to 150, it still doesn't work. He's constantly dropping, where as he didn't before.
- Mon Nov 07, 2016 12:59 am
- Forum: Technical Help
- Topic: Constant "Server is not responding" messages - diagnosis?
- Replies: 3
- Views: 4390
Re: Constant "Server is not responding" messages - diagnosis?
I'm getting the same issue.
- Mon Nov 07, 2016 12:58 am
- Forum: Technical Help
- Topic: [0.14.13] Multiplayer lag, no latency option
- Replies: 21
- Views: 24229
Re: [0.14.13] Multiplayer lag, no latency option
Yeah, i'm having the same issue. We could play fine before, but now he gets micro stutters. It's very annoying. It didn't use to happen, when we could set the latency. He's in south FL, i'm in Minnesota. Same country, but obviously opposite sides = 100~150 ms when he drop a packet, and while i ...