Search found 75 matches

by Rinin
Thu Jul 09, 2026 1:49 am
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: The final balance argument for space casinos

I agree that's why i pointed out the problem in your interventions , they are not conveying any valuable proposition beside a "revert or a i cry more". You should use a different tone and do some constructive criticism that doesn't make people liking space casino sound as entitled and ungrateful i ...
by Rinin
Wed Jul 08, 2026 4:19 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: The final balance argument for space casinos

And yet not a single valuable proposition apart from the simple "revert or i cry more". That's very disappointing, there were several in the thread at least you could have expressed an opinion on them instead of pointless remark on the wording when to be fair again no -one care.
Do you try to find ...
by Rinin
Tue Jul 07, 2026 1:32 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: The final balance argument for space casinos


@Rinin => Some players do appreciate space casino, but also try to understand the balancing step the devs took, to try and propose something to please everyone, can you go past the request for a simple and pure revert ? There's plenty of 10 years old players that may have diverging opinion, it's ...
by Rinin
Mon Jul 06, 2026 2:56 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino


Hey communication goes both ways, let's make some propositions, i do understand that in your case => . I don't freaking need space casinos after the end of the game. is the feeling , it was said in a thread, and another one related to space casino was merged, in which a player mentionned the idea ...
by Rinin
Mon Jul 06, 2026 11:36 am
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

Space casinos are not early game. Coal miners are early game. I don't upgrade my red/green/blue/black science until the end of the game. I never upgrade my Nauvis oil refinery until the end of the game. I never upgrade my Kovarex. I don't freaking need space casinos after the end of the game. I want ...
by Rinin
Tue Jun 23, 2026 10:27 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

And the timing couldn't be worse. Finishing the development with a huge disappointment for a large part of the community, refusing to even address it in writing, and then doubling down to make it even worse.

How will I remember Factorio? As a game that I played for over a thousand hours, or as a ...
by Rinin
Fri Jun 19, 2026 6:58 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

mmmPI I get your point that resources are infinite. But the real bottleneck is UPS, especially for multiplayer. So in reality, asteroids have a finite yield. But the much bigger question is: what is gained?

Sure, your way works. Many other ways work as well. You can enjoy your way, and no one is ...
by Rinin
Fri Jun 19, 2026 4:55 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino



The output rate if you consider how much asteroid gets in vs how much legendary gets out itself isn't really the main question to me, because it's easy to gather "more asteroids" most space platforms are not bottleneck by inputs at this stage of the game, you could "easily" increase the input of ...
by Rinin
Fri Jun 19, 2026 12:43 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

Before asking questions about the future, you should understand the current situation.

Casinos never had a 100% output-to-input ratio, only LDS/PU did.

Casinos can now only be built using crushing, but their output rate is close to that of simple washing. With repeatable research, this rate can be ...
by Rinin
Fri Jun 19, 2026 11:30 am
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino



You can use asteroid productivity research, with the 20% asteroid output in the normal crushing recipes. With enough research, you reach the same 80% output...

Indeed !
This is indeed why Factorio was always better for me than Satisfactory. In Factorio, you play the game . In Satisfactory ...
by Rinin
Fri Jun 19, 2026 11:15 am
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino


That easier by far. Only people who only did space casino and didn't try to do other way to deal with quality in game would argue it's harder. I spend HOURS not I spend MONTHS to learn and design various way to do quality in the game, space casino take me like few minutes

If designing an entire ...
by Rinin
Tue Jun 16, 2026 4:38 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino


Lastly, it's quite embarrassing to see many vocal supporters of this change resorting to mockery instead of addressing the valid points raised, such as LDS remaining in the game and casinos requiring a substantial material and time investment to optimize.

The thing is, there are two types of ...
by Rinin
Tue Jun 16, 2026 9:47 am
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

Anyway, people actualy can play however they want. Play in sandbox, use mods, use /c, copy others' blueprints. There are so many options to "play how you want". There is already a mod ready for 2.1 to enable Quality Modules.
appropriate for how powerful they are.
I want to play with casinos in ...
by Rinin
Sat Jun 13, 2026 3:21 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

I would just summarize the reasons against the casino, because it turns too heated and I would rather unsubscribe.


It solves everything. No, it does not. It solves iron and coal to a degree, and coal has no other reasonable solution.
It's way too powerful. No, it's not. It is at most 6 times ...
by Rinin
Sat Jun 13, 2026 12:56 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

Space casinos don't invalidate the quality challenge, they are a unique ship design. One design that produces enough legendary-quality iron, coal, and sulfur, of which only iron is significant.
Removing space casinos simply forces everyone to build upcyclers on Vulcanus. That is the only change it ...
by Rinin
Sat Jun 13, 2026 1:30 am
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino


Despite quoting him, I don't really think Klonan's point was ever even addressed. Asteroid reprocessing completely trivializes the challenge of quality and is unlocked from Vulcanus. But, it's not really the low effort required that's even the main issue; it's the enormously superior output of ...
by Rinin
Fri Jun 12, 2026 7:29 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

The mod to return casinos is already there =)
And the mod to remove space casinos was downloaded only 409 times in over a year since it's release.
by Rinin
Fri Jun 12, 2026 6:47 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 30203

Re: Please, DO NOT remove space casino

I agree, building a space casino is a design challenge. It gives an interesting task: design a mini-factory, keep it protected, and manage the delivery schedule. And I can't think of one thing that it ruins apart from building huge copy-paste fields of upcyclers.

We still have to solve the upcycler ...
by Rinin
Fri Nov 22, 2024 7:22 pm
Forum: News
Topic: Friday Facts #438 - Space Age wrap up
Replies: 109
Views: 83074

Re: Friday Facts #438 - Space Age wrap up

Please before you leave improve combinators and quality interactions. It's the only thing that feels neglected in this expansion.
In general operating combinators without knowing the item type and or quality beforehand is between a huge pain and impossible task.
by Rinin
Fri Nov 01, 2024 4:52 pm
Forum: Gameplay Help
Topic: Does Fulgora contain only one vault ruin?
Replies: 3
Views: 4075

Does Fulgora contain only one vault ruin?

I play with friend in different forces and I mined the vault ruin first. Now I can't find another anywhere near. Would be strange to block him from most of the content because of it.

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