Search found 51 matches
- Fri Feb 16, 2024 3:55 pm
- Forum: News
- Topic: Friday Facts #398 - Fulgora
- Replies: 114
- Views: 22800
Re: Friday Facts #398 - Fulgora
A W E S O M E !!!
- Sat Nov 06, 2021 10:13 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 163397
Re: Friday Facts #365 - Future plans
My vote goes to:
One big expansion pack !!!
One big expansion pack !!!
- Tue Jun 16, 2020 12:22 pm
- Forum: Implemented mod requests
- Topic: Old beacon mod request
- Replies: 4
- Views: 1912
Old beacon mod request
Unfortunatly i can't get the old beacon back simply changing icons in graphic folder ... if anyone could make a specific mod, i will be first person to download it!
- Mon Jun 01, 2020 8:36 pm
- Forum: Mod portal Discussion
- Topic: Using old buttons in MAP MENU GUI
- Replies: 0
- Views: 820
Using old buttons in MAP MENU GUI
Hello everyone, how can i revert back to use old buttons in minimap GUI? I found the old ones to be much better. Some of the new features i really HATE. This new gui is one. Please if anyone has a solution ... Old buttons in data/core/graphics - show-electric-network-in-map-view.png - show-logistics...
- Wed May 27, 2020 11:47 am
- Forum: News
- Topic: Friday Facts #348 - The final GUI update
- Replies: 143
- Views: 52670
Re: Friday Facts #348 - The final GUI update
Overall a very good job! But ... New icons i can not stand: - Engines: both normal and electric - Modules (still using old ones pre 3d) - Coal liquefaction (look like a little face it's terrible!!!) - Battery (i will keep using the old beloved "copyrighted" one) Some other i am trying to g...
- Sun Dec 29, 2019 9:07 am
- Forum: News
- Topic: Friday Facts #327 - 2020 Vision
- Replies: 128
- Views: 52092
Re: Friday Facts #327 - 2020 Vision
Your old tutorial made me just fall in love with Factorio, i havent tried the new one but i think your point is true. So going back to old might be a very good idea, if someone doesnt spend at least 2-3 hours for a game with 97% positive reviews, he doesnt deserve the fun of factorio. After this tim...
- Sun Nov 24, 2019 5:16 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 351952
Re: [MOD 0.17] Industrial Revolution
same error here. Can't load previous save.
- Fri Oct 18, 2019 12:14 pm
- Forum: News
- Topic: Friday Facts #317 - New pathfinding algorithm
- Replies: 70
- Views: 32231
Re: Friday Facts #317 - New pathfinding algorithm
Good luck TOGoS! Wish you all the best for your future! Looking forward for any mods from you! Thank you for your contribution to this great game!
- Mon Oct 14, 2019 10:14 pm
- Forum: News
- Topic: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
- Replies: 65
- Views: 30045
Re: Friday Facts #316 - Map editor Lua snippets & Non-colliding Biters
"and maybe some balancing tweaks to be made" ... this change the balance and the resulting defensive strats COMPLETELY! I fear i will be forced to turn biters off ... i already spend half of my time fixing their continuous raids, because i am too lazy to find a final solution :) I think th...
- Fri Oct 04, 2019 5:43 pm
- Forum: News
- Topic: Friday Facts #315 - New test servers
- Replies: 69
- Views: 31403
Re: Friday Facts #315 - New test servers
Nohintg in particular just want to congratulate with all you guys ... you are doing an excellent job! Nice video!
- Fri Sep 27, 2019 9:17 pm
- Forum: News
- Topic: Friday Facts #314 - 0.17 stable
- Replies: 105
- Views: 46232
Re: Friday Facts #314 - 0.17 stable
totally agree on everything you said in this FF. Making things easier totally spoil the fun. Auto layer of belt would be TERRIBLE!!! i.e. SC2 is a great game ... but i am still a fan and keep playing BW for the reason mentioned in this post.
- Fri Sep 13, 2019 3:08 pm
- Forum: Modding help
- Topic: [SOLVED] Recipe change of Asphalt road doesn't update in game
- Replies: 2
- Views: 1349
- Fri Sep 13, 2019 1:16 pm
- Forum: Modding help
- Topic: [SOLVED] Recipe change of Asphalt road doesn't update in game
- Replies: 2
- Views: 1349
[SOLVED] Recipe change of Asphalt road doesn't update in game
Hallo i would like to change this recipe ("asphalt" in Asphalt road mod by Arcitos) to use stone-gravel from industrial revolution mod instead of stone-brick ... have tried everything but it just doesn't work. I modified recipe.lua in mod directory but it keep showing the old recipe in gam...
- Sat May 04, 2019 3:34 am
- Forum: News
- Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
- Replies: 124
- Views: 54332
Re: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
From kovarex: The famous quote of "Do unto others as you would have them do unto you" and also "No bullshit policy" is something we take very seriously all the time during the development since the early days. Things like pricing $30 instead of $29.99, no sales, no micro-transac...
- Fri Apr 05, 2019 7:13 pm
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 56920
Re: Friday Facts #289 - Character GUI
You guys are the best! Nice pic!!! This game when finished (well, when even more completed) will be an example on how to properly develope and programming a masterpiece of a game!
- Tue Mar 26, 2019 3:28 pm
- Forum: Releases
- Topic: Version 0.17.18
- Replies: 31
- Views: 18422
Re: Version 0.17.18
Sorry to say this 0.17.18 is the worst realize ever. 2 macroscopic bugs found in few minutes of gameplay, never happened before. Well, you did report them ? They were reported already, but yes one i reported, the other is probably related to the same issue, considering is GUI issue. Check out 0.17....
- Tue Mar 26, 2019 3:22 pm
- Forum: Releases
- Topic: Version 0.17.19
- Replies: 22
- Views: 13673
Re: Version 0.17.19
Here we go, thank you for new patch, this was needed!! EDIT: You are the best!!! Not only corrected the bugs of previous version, but improved on the same points before bugs striked! Spoke too early ... game crush when i press T for technology tree? Possible? Beside a problem resetting all achieveme...
- Tue Mar 26, 2019 2:48 pm
- Forum: Releases
- Topic: Version 0.17.18
- Replies: 31
- Views: 18422
Re: Version 0.17.18
They were reported already, but yes one i reported, the other is probably related to the same issue, considering is GUI issue.
- Tue Mar 26, 2019 2:43 pm
- Forum: Releases
- Topic: Version 0.17.18
- Replies: 31
- Views: 18422
Re: Version 0.17.18
Sorry to say this 0.17.18 is the worst realize ever. 2 macroscopic bugs found in few minutes of gameplay, never happened before. If i have to be honest i expected to found 0.17.19 already
- Mon Mar 25, 2019 10:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.18] Mod update dialog broken
- Replies: 3
- Views: 1684
Re: [0.17.18] Mod update dialog broken
Same problem here see attachment. It might be caused by wrong resizing of UI when scaling, since i know my PC has some issued related to this point ... but considering someone else experiencing this, maybe is just a bug. The button "confirm" is only partially visible and not clickable.