Search found 3 matches

by CornedBee
Sat Jun 27, 2026 1:54 pm
Forum: Ideas and Suggestions
Topic: Selector Combinator is not Min/Max
Replies: 3
Views: 2626

Re: Selector Combinator is not Min/Max

I know this thread is 3 years old, but I was about to post the same suggestion and found this, so I want to give it a bump and a +1.

The selector combinator's min/max implementation is just not the thing I want. I don't want to filter the signals on the wire just to select the min/max of two ...
by CornedBee
Thu Dec 17, 2020 10:10 am
Forum: Mods
Topic: [MOD 1.1] Sea Block Pack 0.5.16
Replies: 160
Views: 237829

Re: [MOD 1.1] Sea Block Pack 0.5.0

Enforced removal of Bob's Chemical Plants and Electrolysers
Does this also remove the technologies? Having a chain of technologies that do nothing makes the completionist and the perfectionist in me get into a big fight.
by CornedBee
Wed Jun 21, 2017 6:41 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content
Replies: 75
Views: 83322

Re: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content

This breaks my nuclear setup. I generate a single pulse signal when the steam buffer falls below a threshold. Now the inserter is stuck holding the fuel over the reactor, without inserting it, and my power goes out.

It also breaks a design posted on reddit (can't link, first post. thread is called ...

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