Search found 3 matches

by darkwolf
Mon Oct 30, 2017 11:55 am
Forum: News
Topic: Friday Facts #214 - Concrete rendering
Replies: 129
Views: 66089

Re: Friday Facts #214 - Concrete rendering

While I love the looks of the texture I have to agree with the others. It doesn't look at all like what you would industrial concrete expect to look like. On top of that, I personally prefer a hard border between hazard and non hazard concrete. It enables me to clearly mark hazard areas. :) Like som...
by darkwolf
Fri Oct 21, 2016 11:47 am
Forum: Gameplay Help
Topic: Powering 46 distant pumpjacks remotely
Replies: 10
Views: 4446

Re: Powering 46 distant pumpjacks remotely

I am over 0.9 in my current world. :) And yes, I've encountered the problem you mention here. All I had to do however was to slightly re-route my power lines, away from trouble or through generally "save countryside" between my bases. (After a while you will know which direction most attac...
by darkwolf
Fri Oct 21, 2016 8:24 am
Forum: Gameplay Help
Topic: Powering 46 distant pumpjacks remotely
Replies: 10
Views: 4446

Re: Powering 46 pumpjacks remotely

I regularly build far out outposts. However, I don't just build them to bring in resources, I also build them to bring in energy. (solar power requires a lot of space) I usually run power lines alongside every train track. That means any outpost is immediately supplied with power to get it up and ru...

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