Search found 7 matches

by Darci of Mountain
Sun Dec 30, 2018 2:06 am
Forum: News
Topic: Friday Facts #275 - 0.17 Science changes
Replies: 480
Views: 153430

Re: Friday Facts #275 - 0.17 Science changes

First: I do agree with the lack of reasons to use Gun Turrets, it wans't good before, but it is even worse now... At least before we could "double research" the damage bonuses... The game is all about logistics and automation. Laser turrets just needs a power pole. It has better hitpoints,...
by Darci of Mountain
Sat Jan 06, 2018 2:15 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 345418

Re: Friday Facts #224 - Bots versus belts

Buff belts, don't nerf bots. And I'm a bot hater too, I love belts. Just buff them, or make another tier. AND GIVE OUR GODDAMN COMPRESSION BACK! hahahahahahaha I think that your question is pretty easily responded with: Compensate bot ease of use/lack of complexity making complex belt systems simply...
by Darci of Mountain
Tue Dec 19, 2017 12:50 am
Forum: News
Topic: Friday Facts #221 - 0.16 is out
Replies: 155
Views: 58356

Re: Friday Facts #221 - 0.16 is out

What is the meaning of increased performance from belts if now we are going to use bots because belts sucks? Come on! Even miners not compressing belts? How do you feel about splitters between miners? I feel sick. Using splitters feel cheaty just like underneathies, so, if we aren't to use them uder...
by Darci of Mountain
Thu Oct 19, 2017 1:00 am
Forum: News
Topic: Friday Facts #212 - The GUI update (Part 1)
Replies: 151
Views: 64167

Re: Friday Facts #212 - The GUI update (Part 1)

Another thing I want to add to the suggestions, now with the possibility of adding circuits to stations and disable them with conditions we should be able to determine if the train will skip a disable/unavailable station(default now) or wait in the current one until the other one is enabled again.
by Darci of Mountain
Tue Oct 17, 2017 2:12 am
Forum: News
Topic: Friday Facts #212 - The GUI update (Part 1)
Replies: 151
Views: 64167

Re: Friday Facts #212 - The GUI update (Part 1)

I am a little late to the party... I don't know if those have been asked (7 pages are a lot to read) but... Suggestion 1: Option to name/rename trains, just like stations it would be nice to name them for their purpose and/or sort them in the "list" of trains. Suggestion 2: Like our belove...
by Darci of Mountain
Sun Sep 03, 2017 12:10 pm
Forum: News
Topic: Friday Facts #206 - Workflow optimisation
Replies: 84
Views: 39668

Re: Friday Facts #206 - Workflow optimisation

Now all stock needs is the functionality from 'Upgrade planner'. Manually replacing yellow transport then red later in my sotck save is soooo tedious and error prone. It is not on our to do list, but I like the idea of Upgrade planner, so it might become vanilla future some day. Sadly the only thin...
by Darci of Mountain
Sat May 06, 2017 1:12 am
Forum: News
Topic: Friday Facts #189 - Specifying the 1.0
Replies: 169
Views: 73865

Re: Friday Facts #189 - Specifying the 1.0

Please, don't stop at 1.0! I know that it won't be much profitable, but at least consider paid expansions, do not discard all the ideas you had because they are new features. I would gladly pay for expansions, I already gifted my friends with Factorio so many times as it feels as a nice reward for t...

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