Search found 8 matches

by lucserre
Tue Nov 29, 2016 6:33 pm
Forum: General discussion
Topic: Who is the player character?
Replies: 54
Views: 17739

Re: What's the player's name?

I always just assumed it was "Kevin"...
by lucserre
Tue Nov 22, 2016 5:33 pm
Forum: Outdated/Not implemented
Topic: dropping chest/belt on item on ground
Replies: 9
Views: 3580

Re: dropping chest/belt on item on ground

Could you explain the sort of situation you're likely to encounter this and want it as a feature? Well, if you've got a non-empty assembly machine looking to output something (assuming you just build it, connected all the inputs, and it's already created some stuff, but has nowhere to output to yet...
by lucserre
Tue Nov 22, 2016 4:30 pm
Forum: Outdated/Not implemented
Topic: dropping chest/belt on item on ground
Replies: 9
Views: 3580

Re: dropping chest/belt on item on ground

Inserters do pick up items off the ground, if it doesn't work with a dropped item it's probably an optimisation or something that totally disables the inserter until something like a belt raises the event to kick it off again because there are items to grab. I bet if you rotate the inserter 360 deg...
by lucserre
Tue Nov 22, 2016 3:43 pm
Forum: Outdated/Not implemented
Topic: dropping chest/belt on item on ground
Replies: 9
Views: 3580

dropping chest/belt on item on ground

When you drop place a chest on an item that is on the ground, or in an inserter arm hovering over ground, the item should be added to the chest contents, not the player inventory. Example, you just put together assembly machine that outputs iron gear wheels, and you then add an inserter to outout th...
by lucserre
Fri Oct 21, 2016 2:06 pm
Forum: Ideas and Suggestions
Topic: Farming
Replies: 11
Views: 6072

Re: Farming

Survival elements just don't work very well in this style of game. The player's survival needs are FIXED. Factory production SCALES. If the survival tech is too complex it becomes a death clock. If it's too simple then it's a plop and forget chore. Challenge elements need to scale. I wasn't thinkin...
by lucserre
Thu Oct 20, 2016 12:11 pm
Forum: Ideas and Suggestions
Topic: Farming
Replies: 11
Views: 6072

Farming

Ability to create/plow some soil and plant stuff like trees or some other grown material needed for some assembly.
by lucserre
Thu Oct 20, 2016 12:09 pm
Forum: Ideas and Suggestions
Topic: in-floor power
Replies: 0
Views: 610

in-floor power

Some sort of floor tile that includes power, where anything constructed on that floor gets connected to the electric grid. Would be good for late game stuff.
by lucserre
Mon Oct 17, 2016 1:16 pm
Forum: Ideas and Suggestions
Topic: Module Blueprint/stamp/copy paste
Replies: 1
Views: 1833

Module Blueprint/stamp/copy paste

I see that the robots can now add modules that are contained in a blueprint, great! I was thinking we could have a blueprint/stamp pattern or something (not sure what to call it) that would allow me to quickly change the pattern of modules in an assembly machine. For example, if I have an assembly m...

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