Search found 16 matches

by Donbo
Tue Jun 23, 2015 12:40 pm
Forum: General discussion
Topic: worst spawn ever
Replies: 13
Views: 10758

Re: worst spawn ever

worse would be to be surrounded by the perfect spawn, but be in the water and unable to move :)
by Donbo
Sun Apr 19, 2015 2:48 pm
Forum: Videos
Topic: [YouTube] Factorio Fixit
Replies: 110
Views: 41772

Re: [YouTube] Factorio Fixit

Anyone interested in playing on the resource depletion map that -root was fixing for me. Map string is : >>>AAALABUAAQABAAYAAAAEAAAAY29hbAEBAAoAAABjb3BwZXItb3Jl AQEACQAAAGNydWRlLW9pbAEBAAoAAABlbmVteS1iYXNlAQIBCAAAAGl yb24tb3JlAQEABQAAAHN0b25lAQEAPzPevH03AADEUQAAAAAAAAAAAA AFAcu2hRA=<<< (as a side no...
by Donbo
Fri Apr 17, 2015 8:37 pm
Forum: Gameplay Help
Topic: Advanced oil ratios?
Replies: 9
Views: 14215

Re: Advanced oil ratios?

Thanks that should help a ton
by Donbo
Tue Apr 14, 2015 11:38 pm
Forum: Gameplay Help
Topic: Advanced oil ratios?
Replies: 9
Views: 14215

Advanced oil ratios?

Once you hit advanced oil processing what's a good ratio of chemical factories.

More heavy to light , or more light to petro than heavy?

For example 4 heavy to light and 4 light to petro or more of one than the other?
by Donbo
Tue Apr 14, 2015 7:08 pm
Forum: Ideas and Requests For Mods
Topic: Factorio Stone Age
Replies: 4
Views: 4891

Re: Factorio Stone Age

I wish I could mod.

It was my hope someone might run with the idea.
by Donbo
Tue Apr 14, 2015 6:55 pm
Forum: Ideas and Requests For Mods
Topic: Factorio Stone Age
Replies: 4
Views: 4891

Factorio Stone Age

Basically this is a half baked mod idea which I'm not sure anyone would even like. You control a caveman who's first aspiration is to research fire then work his way up to metal processing and eventually electric and the "normal" game. You'd start off not being able to use iron , copper or...
by Donbo
Thu Apr 09, 2015 6:54 pm
Forum: Releases
Topic: Version 0.11.21
Replies: 48
Views: 53945

Re: Version 0.11.21

Ditto on that update error.
by Donbo
Tue Apr 07, 2015 2:59 am
Forum: Show your Creations
Topic: Ore Deposit art?
Replies: 4
Views: 8135

Ore Deposit art?

Don't know if there is a similar thread, but basically pics of strange ore configurations.

My submission : Bald guy with bad wig

http://i.imgur.com/ZeAryU6.jpg
by Donbo
Sun Apr 05, 2015 5:33 pm
Forum: Ideas and Requests For Mods
Topic: Corner "splitter"
Replies: 8
Views: 4552

Re: Corner "splitter"

Ohz wrote:I don't like perfection, it would make everything too easy. My favorite part in factorio is to tinker everything until it is optimal, I love it !
Heh and I thought the purpose of factorio was to become more lazy as you progress :)
by Donbo
Sun Apr 05, 2015 12:05 pm
Forum: Ideas and Requests For Mods
Topic: Corner "splitter"
Replies: 8
Views: 4552

Re: Corner "splitter"

Do I understand it right that what you want is items on a belt going around the corner without getting more spacing between them? I don't think any system in this game is quite perfect but if you're not familiar with loss less corners watch Negative Root's fixit series. can you give me a link to th...
by Donbo
Sun Apr 05, 2015 4:24 am
Forum: Gameplay Help
Topic: Cross connected boilers, good or bad?
Replies: 3
Views: 2147

Cross connected boilers, good or bad?

I've been cross connecting boilers so all boilers feed to all steam engines. Doing this with the thought that this would improve water and heat flow distribution. (also include occasional extra water pump to bump pressure) Now I'm not so sure, any thoughts on this method? Hope you can see from the i...
by Donbo
Sun Apr 05, 2015 4:12 am
Forum: Ideas and Requests For Mods
Topic: Corner "splitter"
Replies: 8
Views: 4552

Re: Corner "splitter"

Do I understand it right that what you want is items on a belt going around the corner without getting more spacing between them? I don't think any system in this game is quite perfect but if you're not familiar with loss less corners watch Negative Root's fixit series. Basically I believe in Facto...
by Donbo
Thu Mar 26, 2015 12:53 pm
Forum: Ideas and Requests For Mods
Topic: Corner "splitter"
Replies: 8
Views: 4552

Corner "splitter"

Not sure what exactly you would call it, but something like a splitter that would emulate a zero loss corner without having to build all the stuff for it. So instead of having to put up 2 splitters and 3? belts you would have 1 item that did the same thing. (similar resource cost of course) Just bas...
by Donbo
Sat Oct 25, 2014 6:10 pm
Forum: Maps and Scenarios
Topic: Resource Starvation : ie. Barren world scenario.
Replies: 4
Views: 11247

Re: Resource Starvation : ie. Barren world scenario.

Trains are the most frustrating part, by the time you finish setting up the train the ore you want has already been mined out. Actually one idea I was milling about was to move the factory to the new resource node using a train and a bunch of cars to move all the chests, factories etc. Not sure how...
by Donbo
Thu Oct 23, 2014 4:09 pm
Forum: Maps and Scenarios
Topic: Resource Starvation : ie. Barren world scenario.
Replies: 4
Views: 11247

Resource Starvation : ie. Barren world scenario.

Was thinking to do a resource starvation challenge. Basically set everything to lowest levels except water and starting area. Water could go one of 2 ways, either starting area only or very small, not sure which would be more limiting as most peeps go solar. Starting area would be largest available ...
by Donbo
Wed Jul 23, 2014 11:14 pm
Forum: Ideas and Requests For Mods
Topic: Mega Factory?
Replies: 2
Views: 3424

Mega Factory?

Looked through some of the stuff being worked on at the moment and saw some very nice things in the works, kudos to anyone that can do this kind of stuff :). Anyone know if a "Mega factory" would be feasible? Basically it would be a larger than normal factory capable of making more than on...

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